Many NYU students and faculty currently use GIS. Cultural history classes analyze the migration patterns of New York’s immigrant groups, marine biology classes record soil and water samples, and classes in public health compare the epidemiology of infectious diseases.
To Move
Global Learning Innovation Brings Technology to Classrooms
The instructional technologists in NYU IT’s Global Learning and Innovation (GLI) team consult with faculty to help them determine the best ways to integrate innovative pedagogy and state-of-the-art media into lessons and courses.
Innovation at the NYU Poly Prototyping Fund Showcase
Each semester, ten teams of students receive up to $500 to build a hardware or software prototype. Teams present their projects at the showcase and discuss what they learned through building and testing the prototypes, as well as what they plan to do next in the development process.
Augmented Reality Links Real and Virtual Worlds
Imagine watching a televised football game and seeing the first down line marking the field. This virtual object that appears on the playing surface is, in fact, augmented reality in action.
Student Groups Encourage Data Access
For NYU’s student developers, writing code is not always the most challenging part; it is getting access to the large amount of data that a successful app requires.
Watering Hole Attacks
Information security discussions are plagued with bad analogies, and none sounds stranger than a “watering hole attack,” which plays off the tactic in which predatory animals stalk food by waiting at a popular watering hole. Rather than hunt their prey, the predator will wait for the prey to come to it.
Create a Better NYU Hackathon
For over 24 hours in early December, NYU students, professors and alumni got together to code and build apps, websites, or data visualizations at the “Create a Better NYU” Hackathon.