Institute of Play and New York University’s Educational Communication and Technology programs are teaming up to offer a unique 3-day summer institute for in-service teachers and current NYU students.
Open to all K-12 educators, pre-service teachers, and graduate students. Spots are limited!
NYU Credit is available, see “How to Enroll” for more info below.
Dates & Times
July 25-27, 10-4pm each day (18 hours). Youth playtest on July 27.
Then, as an extra requirement for NYU-enrolled students:
July 28 10-1pm (21 face-to-face hrs)
+ 3.5 hours of asynchronous instruction before and after, for a total of 24.5 hours.
- Registration deadline: July 8th, at 11:59 PM; June 16th for using a course voucher or CT (Cooperating Teacher) award.
Description
This course is an introduction to designing non-digital game-like learning experiences for the classroom. You will:
- Explore and use game based learning strategies through collaborative design challenges
- Create, playtest, and rollout your very own learning game as part of an iterative design process.
- Use design thinking as a frame for developing classroom-ready materials.
- Gain valuable resources and best practices for bringing game based learning into your classrooms.
Program Learning Goals
Participants will understand that:
- Core Mechanic and Learning Goal alignment is at the heart of Game Based Learning.
- The game by itself is not enough. Games are tools for designing highly engaging learning spaces, but the most effective learning games are situated within a larger context.
- Playtesting and rapid iteration are powerful tools for designing curriculum, game like learning, and learning games.
Participants will be able to:
- Use the iterative design process to design an original learning game.
- Situate a learning game into the context of a larger piece of curriculum.
Resources
- Tools to plan playtests and collect playtester feedback.
- Tools for planning an effective unit of gamelike curriculum.
- Access to a set of analog learning games.
How to enroll
- Current NYU students**: Search Albert for EDCT-GE 2553. You can also search for “Matuk,” the co-instructor’s name.
**: For-credit participants will be required to complete 10 hours of asynchronous instruction in addition to the 18 hours of face-to-face instruction.
***: Friday, June 16 is the last day for teachers to enroll using their CT (Cooperating Teacher) awards, or course vouchers.
Ticket Sales end on July 8th, at 11:59 PM!
FAQs
Do I have to pay the course fee if I am a current NYU student?
No. Current NYU students (including non-matriculated students) do not have to pay the IoP course fee, but are responsible for regular NYU course fees.
I’m an in-service teacher and I would like to register for this course. Who do I contact with questions?
If you have questions about the course, contact PD@Instituteofplay.org
I’m an in-service teacher and I would like to earn graduate credit for this course. Who do I contact with questions?
If you have questions about earning credit through NYU as a non-matriculated NYU student, contact steinhardt.gradadmissions@nyu.edu.
What is the refund policy?
If you register and wish to withdraw for any reason, full refunds are available (excluding the $9.95 transaction fee) if you notify us by June 17th. Unfortunately, we are not able to provide refunds after June 17th.
What is the cancellation policy?
In the event that we do not reach minimum enrollment, the course will be cancelled and you will receive a full refund.
The course is offered by Institute of Play through our online TeacherQuest platform. Learn more at www.teacherquest.org.
For more info on game based learning visit www.instituteofplay.org.