Findings from youth game design workshops get their world premiere at ICLS 2018

Findings from youth game design workshops get their world premiere at ICLS 2018

We presented two posters on our youth game design workshops at the University College of London’s Institute of Education, during ICLS 2018. The conference itself was one of three related conferences co-occurring during the London Festival of Learning. Hovey, C., Matuk, C. & Hurwich, T. (2018, Jun 23-27). “If you add too much science it Continue reading Findings from youth game design workshops get their world premiere at ICLS 2018

Visual ambiguity in science education

Visual ambiguity in science education

My chapter on visual ambiguity in scientific representations appears in this newly published book edited by Kristy L. Daniel, Towards a Framework for Representational Competence in Science Education. Matuk, C. (2018). Agreeing to disagree: Students negotiating visual ambiguity in scientific argumentation. In, K. Daniels (Ed.), Towards a Framework for Representational Competence in Science Education (pp. Continue reading Visual ambiguity in science education

International Handbook of the Learning Sciences

International Handbook of the Learning Sciences

Our chapter, Inquiry Learning and Opportunities for Technology is out! It appears in a new book edited by Frank Fischer, Cindy E. Hmelo-Silver, Susan R. Goldman, Peter Reimann, and published by Routledge/Taylor & Francis, called The International Handbook of the Learning Sciences. Linn, M. C. Gerard, L., McElhaney, K. & Matuk, C. (2018). Inquiry learning and opportunities for technology. In Fischer, Continue reading International Handbook of the Learning Sciences

New funding for youth game design

New funding for youth game design

Our work on youth game design has won a 2018 University Research Challenge Grant from New York University. We proposed to study how youths’ science dispositions develop in a science game design context. Our project will establish an internship program to train high school youth to mentor middle school youth during a week-long game design Continue reading New funding for youth game design

What teachers want: Using co-design as a mirror

What teachers want: Using co-design as a mirror

At AERA 2018 in New York City this April, I participated in a symposium that brought together researchers from around the world whose work was centered on the Knowledge Integration framework. My own contribution, “This is what I want.” Technology co-design as a mirror on teachers’ science inquiry practices,” reported findings from a co-design session during Continue reading What teachers want: Using co-design as a mirror

An interdisciplinary gathering on visualization in science education

An interdisciplinary gathering on visualization in science education

My first time at the Gordon Research Conference on Visualization in Science Education was years ago as a graduate student. This year, I had the honour of being an invited speaker. I spoke about the importance of integrating graphing into inquiry science, and the possibilities this presents for supporting and understanding students’ science learning. It Continue reading An interdisciplinary gathering on visualization in science education

Join us for a youth playtesting event

Join us for a youth playtesting event

Dear parents, We invite your young gamers and game designers to join a playtesting event on Wed July 26 from ~11-12:30. A free pizza lunch will be provided. Tell your kids to unleash their inner critics for a morning of crazy, enlightening, silly, engaging, educational fun. Through games, we’ll explore subjects such as language, math, Continue reading Join us for a youth playtesting event

The Summer Co-Design Institute is back for a second year!

The Summer Co-Design Institute is back for a second year!

For a second year, NYU’s Educational Communication and Technology program will partner with the Institute of Play to offer a unique educational and professional development experience. Imagine in-service teachers, pre-service teachers, graduate students of education, and K-12 students, partnering to create and play games for learning. With pizza (…on one day). Last year‘s participants tell us that the Continue reading The Summer Co-Design Institute is back for a second year!

Cancer treatment, designed by 7th graders

Cancer treatment, designed by 7th graders

In this year’s 12th International Conference on Computer-Supported Collaborative Learning, I was honoured to participate in the mid-career workshop, and to then present a classroom study that compared the relative values of constructing vs. critiquing graphs within a middle school science inquiry project. This work is part of a larger NSF-funded initiative that explores curriculum design strategies that capitalize on Continue reading Cancer treatment, designed by 7th graders

A century in science education

A century in science education

Our article on the historical developments in science education, published in the Review of Research in Education, has come out in print. Linn, M. C., Gerard, L., Matuk, C., & McElhaney, K. W. (2016). Science Education: From Separation to Integration. Review of Research in Education, 40(1), 529-587. The short of it is: it’s complicated. I brushed Continue reading A century in science education