Collaborative inquiry across contexts, domains, and activities

In this brownbag talk for the Department of Human Development at Teachers College, Columbia University, I presented a new analysis of students’ idea exchanges through the Idea Manager, and initial findings from RIDDLE’s story-driven game design project to think more broadly on how we support learners’ collaborative inquiry—and how this even looks, between formal and informal contexts, single and interdisciplinary domain areas, and standards—aligned and interest driven activities.

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