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Tuan Huang

  • Spring 2022
  • Fall 2021
  • About

Fall 2021

After Effect & Aero

Say Trees!

These two weeks, we focused mainly on After Effect and Aero to create animations and put them into real-life settings. Our story is about a day of some trees; they visited this concrete jungle, New York, and had some short dialogues with us along the way. 

Creation

Starting with the concept, we created a storyboard. This storyboard evolved a lot as the project unfolded. In the beginning, we did not consider real-life settings, so the plot was slightly different. But as we learned about Aero, we changed our story into a bit more interactive piece. 

storyboard
Storyboard

Having the storyboard, we then start drafting our characters in Illustrator and later bringing them into life in After Effect.

art setting, with characters and scenes
Art setting

Most of the video was done in After Effect, including the animation of trees and texts. Then we place those animated elements in Aero instead of using the 3D camera tracker in AE. However, some assets were more challenging to control than others. So for those parts, we edited them back in after recording in Aero.

screenshot in after effect
After Effect – 3D camera tracking

To me, if we were to create a pre-recorded video, I think the camera tracker in After Effect performs a lot better than Aero. However, the way Aero can include audience and interactions are also important. Unfortunately, we did not manage to make it into a live, interactive piece this time, but I’d definitely like to try it out in the future!

Final video

PComp Project 2 : Needy Robot

In project 2, my partners Yiting, Sarah, and I built a needy robot together. The concept and result have evolved a lot since we first got this idea. Compared to the first project, we focused more on playtesting and user feedback, which was a great pusher for our project development. 

[Read more…] about PComp Project 2 : Needy Robot

ICM : Mirror

In the past 2 weeks, my partner Xuan and I made a mirror in p5.js together.

It was more like a project of experiments, we tried a lot of effects by manipulating colors and pixels as well as playing with different libraries.

[Read more…] about ICM : Mirror

PComp Lab W8 : Synchronous Serial (I2C / SPI)

This week we learned about synchronous serial communication, as opposed to the asynchronous serial we just learned few weeks ago. There are two types of communication, I2C and SPI, using different amounts of lines to communicate.

[Read more…] about PComp Lab W8 : Synchronous Serial (I2C / SPI)

PComp Project 02 : ideas and playtest

In this group project, my partners Sarah, Yiting and I had the initial idea to create an installation that captures and pixelates pictures depending on the user’s distance.

[Read more…] about PComp Project 02 : ideas and playtest

Stop Motion

This week, together with my partners Julia and Shirley, we created two stop motion loops.

Leaves

We used the leaves that Shirley collected to make a short loop of leaves turning brown as they float through the screen. We had leaves in similar shapes that were in different colors, so that we could swap leaves every other frame to create this smooth transition. 

a gif of leaves turning yellow [Read more…] about Stop Motion

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