Resources

Google Drive

  • TETL Readings Google Drive <– Many readings have been included as pdfs. Readings can also be found via NYU Library. 
  • TETL Assignments (to be shared on Slack) 
  • TETL Slides and Resources (to be shared on Slack)

 Electronics Suppliers

Hardware & Other Materials 

Required Readings 

  1. Hoadley, C., & Cox, C. D. (2009). What is design knowledge and how do we teach it? In Educating Learning Technology Designers. Routledge, 2008. 31-47. NYU Library or Drive
  2. Cooper, A., Reimann, R., Cronin, D., Noessel, C. (2014). Understanding the Problem: Design Research Ch. 2. In About Face: The Essentials of Interaction Design, 4th Edition. Wiley. NYU Library or Drive 
  3. Bennett, Cynthia L., and Daniela K. Rosner. “The Promise of Empathy: Design, Disability, and Knowing the” Other”.” Proceedings of the 2019 CHI conference on human factors in computing systems. 2019. NYU Drive Link or ACM Database
  4. Ruha Benjamin, Race After Technology: Abolitionist Tools for the New Jim Code, (Medford: Polity Press), 2019. ^ NYU Library Link  Chapter 5: Retooling Solidarity, Reimagining Justice; Excerpt: “Rethinking Design Thinking,” pp. 116-119 (Drive or NYU Library
  5. Costanza-Chock, Sasha. Design justice: Community-led practices to build the worlds we need. The MIT Press, 2020. NYU Library or Drive Chapter 2: Design Practices: “Nothing About Us Without Us” pp. 77-101  
  6. de Medeiros Braz, Leonara, et al. “Participatory design of technology for inclusive education: A case study.” International Conference on Universal Access in Human-Computer Interaction. Springer, Cham, 2017 (Drive or NYU Library)
  7. Bruce M. Hanington and Bella Martin, Universal Methods of Design, (Beverly: Rockport Publishers), 2012. (Choose 5 methods to read and respond to) ← NYU  Library Link
  8. Snyder, Carolyn. Paper prototyping: The fast and easy way to design and refine user interfaces. Morgan Kaufmann, 2003. NYU Library Link: Paper Prototyping  Chapter 1: Introduction to Paper Prototyping pp. 3-25 
  9. Joep Frens, “Cardboard Modeling: Exploring Experiencing and Communicating” in Collaboration in Creative Design: Methods and Tools, Markopoulos et al. (eds)(Switzerland : Springer) 2016. NYU Link, also in drive
  10. Bal, Alexandra, Jason Nolan, and Yukari Seko. “10 Mélange of Making: Bringing Children’s Informal Learning Cultures to the Classroom.” in DIY Citizenship: Critical Making and Social Media, edited by Megan Boler and Matt Ratto, 157. Cambridge: MIT Press, 2014. NYU Link and Drive 
  11. Bautista, M. A., Bertrand, M., & Morrell, E. (1003). Participatory Action Research and City Youth: Methodological Insights From the Council of Youth Research. Teachers College Record, 115, 23.

Supplementary Readings

  • Folding Techniques for Designers NYU Library Link : Paul Jackson (London: Laurence King Pub. 2011).
  • Banzi, Massimo, and Michael Shiloh. Getting started with Arduino: the open source electronics prototyping platform. Maker Media, Inc., 2014. NYU Library link to: Getting Started with Arduino
  • Margolis, Michael, Brian Jepson, and Nicholas Robert Weldin. Arduino cookbook: recipes to begin, expand, and enhance your projects. O’Reilly Media, 2020. (NYU library link to “Arduino Cookbook”)
  • Roberts, Dustyn. Making things move: DIY mechanisms for inventors, hobbyists, and artists. McGraw-Hill Education, 2011. (NYU Library Link to “Making Things Move”)
  • Hall, Erika. Conversational design. New York: A Book Apart, 2018, Conversational Design NYU Library link Chapter 2: Principles of Conversational Design  
  • Donald A. Norman, The Design of Everyday Things, (New York: Doubleday), 1988. ← NYU library, Chapter 6: Design Thinking 
  • IDEO.org, “The Field Guide to Human-centered Design,”
  • Victor Papanek, Design for The Real World: Human Ecology and Social Change, (2nd Edition), (Chicago: Academy Chicago Publishers), 2000.  
    • “Chapter 4: Do-it-Yourself Murder: Moral Responsibilities of Design” Drive 
  • Kafai, Yasmin B and Peppler, Kylie A. “Transparency Reconsidered: Creative, Critical, and Connected Making with E-textiles.” In DIY Citizenship: Critical Making and Social Media, edited by Megan Boler and Matt Ratto, 186. Cambridge: MIT Press, 2014. NYU Library
  • Story, Molly Follette, James L. Mueller, and Ronald L. Mace. “The universal design file: Designing for people of all ages and abilities.” (1998)Excerpt: “The Principles of Universal Design,” 43-44 In Drive (full text also in drive)
  • Hamraie, Aimi. Building access: Universal design and the politics of disability. U of Minnesota Press, 2017. NYU Library Link. Chapter 4: “Sloped Technoscience: Chapter 4 Sloped Technoscience Curb Cuts, Critical Frictions, and Disability (Maker) Cultures (pp. 95-130) Also in Drive. 
  • Debbie Chachra, “Why I’m not a Maker,” The Atlantic, January 23, 2015  
  • DiSalvo, Betsy, et al. Participatory design for learning. Routledge, 2017. 
  • Recommended: “Chapter 1: Participatory Design for Learning” pp. 3-6 + NYU Library  or Drive and “Chapter 10: Teachers, Students, And After-school Professionals As Designers Of Digital Tools For Learning,” Michelle Hoda Wilkerson, pp. 125-138NYU Library Link  or Drive 
  • Taxén, Gustav. “Introducing participatory design in museums.” Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices-Volume 1. 2004. Sections 5 & 6. NYU Link
  • Coenraad, Merijke, et al. “Enacting identities: Participatory design as a context for youth to reflect, project, and apply their emerging identities.” Proceedings of the 18th ACM International Conference on Interaction Design and Children. 2019. NYU Link
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