Assignment 05: Wearable for non-Human Interaction- 8%
Design a wearable for something other than a human: an animal, plant, building, infrastructure, robot, or ghost—the goal of this project is to consider technology design from a lens that is less human-centered.
Alternatively, you can design something wearable for a human, that is designed to improve the wearer’s relationship, or create a dialogue with, something non-human, but your design should center non-human needs.
Your final piece must include some aspect of a physical prototype, but you may “wizard-of-oz” aspects of it if your design is too speculative to fully function.
Due: 11/16