As we have discussed, we are intending to make yet another sequel of our find Steve series.
This version we decided to make Steve question his very own existence and try to find the answer to the question “who am I?”. We will put Steve in a situation of memory loss and help him find out who he actually was and help him rediscover his own lost memory.
Gameplay/Mechanics: wasd for movement, space for jumping, players will need to collect fragments of Steve’s memory and help him recover them.
Game art design: 3d-modeled scenes, (possibly) low-poly characters and character animations, dynamic lighting
Project management: story-line, 3d modeling scenes (Steve, Jamie), character anim (Layla), cinemachine (Steve, Jamie).
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