I already mentioned two of my ideas in my previous blogpost, however here i will expand on the strongest idea (as I have already discussed it with a professor) a bit more and provide some sketches. I will discuss three ways in which I am thinking of building this project.
first, general description:
- “Screaming Gallery”
- A place where one can create an artwork using their voice. The purpose of the installation is to reimagine ways to create art and highlight the beauty of uniqueness each of us possesses. Wether it is a uniqueness of one’s voice or the way one could create art.
The installation going to include a relatively secluded space where the intimacy is reinforced and one can feel free to use (voice analysis) technology to create an artwork using their voice. Inside the space there are going to be some buttons that provide some additional control over what and when is being drawn. The room is going to be equipped with Neopixel matrix/strip that are going to guide a person through the experience and reflect what is being drawn. Outside there is going to be shown a projection of the artwork person is creating on the inside (when the drawing is in process) and when the drawing is done, their artwork is going to be added to the collage of all the artworks created and projected on the surface of the installation or just shown on the computer on the pedestal.
the three options:
Here, there are three ways all of this could be done:
first way
1. Color – frequency
2. Position – depends on the time (the running “progress” line going parallel to Y axis and perpendicular to X axis)
3. Shape – controlled with a button (chosen by a person)
4. Size – volume
second way
1. Color – volume
2. Position – chosen randomly (blinking LED indicates the current position)
3. Shape – randomly
4. Size – frequency
third way
1. Color palette – chosen
2. Position – “Progress line”/random
3. Shape – randomly
4. Size – frequency
All of these ways have their upsides and downsides. Throughout the next week I am going to start coding the Processing code and implementing voice analysis to figure out the best way to move forward.
Some sketches: