The exercise was pretty easy to follow and we learned another method to making textured surfaces via grasshopper. By using the circle packing function, we can add to an otherwise boring texture.
Following along with the video was mostly easy. The guys in these videos can be a little fast, though. They run through these tutorials as if they are teaching people who are already proficient and completely familiar with the software. Besides that minor thing, it was a useful tutorial.
I can see how this can be applied to a data-displaying object. Imagine different data being represented by different textures, for example. Using this function, you can great gradual and minute changes in surface that are different than if you were to use something like the other functions we have worked with so far in the course.
This has given me a new angle with which to look at my potential project. As an artist, I am a huge fan of applying texture to augment a piece. With this, I can create something that integrates data through texture.