For this second project, I had a hard time figuring out exactly what I wanted to make with the new Rhino techniques I had learned. Fortunately for me, I had just finished a painting and I remembered an issue I had.
I’ve never understood why paintbrushes are so skinny. I’m not sure if it’s to cut production costs or if it’s just traditional, but I noticed that I could create a solution. I thought back to when I was in elementary school when the most random things would become trendy. There was a period when pencil grips were all the hype around the schoolyard, and it hit me. I can recreate the concept, but with paintbrushes in mind instead of pencils.
I started with utilizing what we learned in week 8. I figured that for something like a small grip, the best way to make different iterations of the same object would be to adjust the main grip substructure, while keeping the texture more or less the same. In my experience, there was always a variety of shapes in those pencil grips I remembered, so that is the basis I was working towards. The graph mapper served the best in this capacity.
The main challenge for me was probably just making it hollow. Although in hindsight, there was a very simple solution to making it hollow with the shape cutter function.