February 2023

Unnecessary Invention Week 4: Concept Rendering

During Week 3, I managed to get a kind of finished prototype that I felt didn’t need much additional changes. Starting on the rending process at first felt fairly simple. I changed the material of my plate and the base, and inserted a white background. The issues came however once I started on the rendering Continue reading Unnecessary Invention Week 4: Concept Rendering

Dyson

Dyson seems like a well spoken inventor. I appreciate his manner of thinking, regarding how his background as a designer allowed him to take a less ventured path and become an inventor. I also think that his background and story regarding the trials and failures in creating and selling his product sounds similar to what Continue reading Dyson

Unnecessary Invention Week 3: Digital Modeling

Crumb Catcher There were some initial issues in adapting to the software, but with time I came to be able to use Fusion 360 fairly decently. I forgot to document many moment with my experience though and only have images regarding the final product. I had difficulty making the my base. I had to remake Continue reading Unnecessary Invention Week 3: Digital Modeling

Unnecessary Invention Week 2: Sketch Modeling

Crumb Catcher Sketch Modeling Prior to beginning the physical build of the invention, I first drew up some sketches of how I wanted the the product to work.  This image shows the system I used to get the piece to move around on two dimensions. Using something kind of like a rail in both a Continue reading Unnecessary Invention Week 2: Sketch Modeling

Unnecessary Invention Week 1: Problem Definition/Sketching

Bottle Flipper A mechanism based on human movement that flips the bottle perfectly every time ensure you make the trick shot every time. Pet Phone This phone follows you around to make sure your eyes never leave the screen. Crumb Catcher This plate automatically shifts to catch your crumbs making clean up easier every time.