concept
When I looked back, thinking of which memory left deep impression to me, a day when I travelled to Greece came to my mind. Since COVID stopped us from traveling abroad, I really missed the time while traveling around the world.
That was a day when I traveled to Greece, we lived in a hotel near the seaside. And in the morning, I picked up and went out with my family. After we arrived the seaside, I set on a big stone by the sea, and put my feet in the sea to stir the water. My eyes were looking at the waves of the sea and my body was entirely exposed to the sunshine, and I felt unprecedented joy and peace. But suddenly, it started to rain, and the rain was getting heavier and heavier. So we had no choice but go home, but the rain could only stopped us from going out but not having fun. So after going back to hotel and closing the door, a guitar sound started, which means another kind of happy day started. So I use some real sounds to create a real scene.
Process
The sounds I recorded belong to different categories. I recorded the sound of shaking glasses, touching the plastic, walking steps… And the biggest problem I met when I was recording is that there was so much noise while I was recording, since I couldn’t guarantee that the environment was 100 percent quiet. So I applied another machine to record the sound which can make the sound more clear and less noisy. Also, while I was editing the sound, I applied an effect to decrease the noise.
During the editing process, I divided the scene into three parts. The first was the picking up process, and I spent 10 seconds using the sounds of walking steps, typing, and touching plastic to create this scene. And then, the main part is after arriving the seaside, I started to playing with water and then it started to rain which even went heavier and heavier. And I used the sounds of shaking the bottle at different frequencies to create the stirring water sound, and I use the sound of water from the water tap to create the sound of raining, especially heavy rain. And last, there is a sound contrast, after closing the door, the whole area became a quiet place suddenly. And the guitar sound appeared to be the ending part.
I met quite a few challenges when I was editing the sound, the biggest of which is that while I was creating the water sound, I was too hard to use the shaking bottle sound to make the stirring water sound by the sea. I tried a lot of effects, but it always seemed to be missing something. At last, I chose to apply a little bit echo and delay, and gave up applying FFT which would make the sound weird to solve the problem.
Conclusion
If I have more time, I would like to have more variation of the sounds and also make the story and the scene easier to let the listeners understand. Also, it’s essential to make the water sound more clear which can remind people of the scene I create very quickly.
For the feedback from others, my classmates pointed out that the sound sounded great but it was a little bit hard to distinguish and think of what I meant to create.
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