MLNI Week 4 HW Tiger Li

I started off wanting to create an animation based on the movement and relationship between hands because the hands are a body part that we use the most to control and move things naturally. To me, it was the more user-friendly option to use in comparison to nose ears or shoulders. 

I approached the coding part the same way as shown in the professor’s demo. Using points of input from the body tracking program in a similar way as using the X and Y coordinates of the mouse. 

The only thing next is a creative graphic to put on the screen for the user to control. After getting some inspiration from other interactive graphics online. The idea of playing with size change and color stood out to me. I wanted to simulate a ball of energy in the users’ hands like naruto. So I decided to go with ball design.  As the user moves there hand around the size and location of the graphic would change. Moving around in a circular motion would male it seem like the light blue ball is on top of the dark blue ball.  

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