Project Proposal by Anica Yao

Idea 1: “Doctor’s training kitchen”

This is a health detector and also a cooking tutorial. Firstly, the user can stand on a “scale”( force sensor ) and type a group of body information (eg. weight, diet habit, etc. )  on the screen. Based on your health condition ( BMI may be calculated and indicated through an animation ), it will recommend the most suitable dish for you. There will be a handful of choices in the data library, and the dish together with its recipe will pop on the screen. Then, the user can follow a cooking tutorial. The tutorial provides a hands-on experience where you can use sensors to make your delicious dishes step by step. For example, you can clench your fist to knead the dough, wave your hand up and down to cut the vegetables, and hold the gravity board to cook them on the stove. Based on your performance during this process, you can get a final score and feedback.
This game is based on the cooking games we played before. One of them linked down below is called Cooking MAMA. Also, we notice that more and more students are trying to cook at the dorm, but sometimes they can not go pretty well. We consider this project significant, for it targets those young people who want to pursue a healthy life but don’t know what to do or those who live on their own. Usually, when people want to cook by themselves, they buy recipes at the store, search for online recipes in various apps, or search the Tiktok for cooking videos. In comparison, our potential design may help people cook more easily through trials and errors without possible losses ( eg. waste of raw materials ), so that they can be more motivated to cook and figure out how to develop a healthy lifestyle. 

Idea 2: “The aviator”

This is a game involving two or more players in an aerial competition. It requires each of the players to move their arms/hands to change the position of the virtual “aviator” on the screen( We want to let the players move their hands left and right/up and down to change the vertical height of the virtual “aviator”). To control the speed the players are required to blow into the tube. You can also click the button and speed up when you see the “speed up” prop. Also, in this competition, People can choose to have a battle or build a team. For example, in battle mode, players are able to “kick” others and take the lead. In the teamwork mode, the aviators are bound together with a rope. The players should be careful that the obstacles will not cut off the rope, or both of them will lose the game. We got the inspiration from  “The Aviator”. It’s a fun game made from Javascript 3D. It requires both multitasking and cooperation skills. It’s targeted at anyone who is interested in it.

Idea 3:  “The Best Detective”

This is a party game testing who has the quickest reaction. Pictures are covered by a dark layer initially. One of the users can wipe out the layer ( waving their hands above the sensor ) so that the picture will gradually appear on the canvas. The rest of the players can have a guess what it is. There can be hints below the picture. But the more you wipe out, the more time and score you will lose. The point is that he/she should let others figure out what’s on the canvas in a very short time. There can be three to four rounds in a game and the one who uses the shortest time will win the game. The possible challenge might be about how to make the picture gradually appear. This game is specially designed for the party and it also involves competition and entertainment. 

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