Project 1
This project main focus is to create an instrument through various sensors. For example; there will be a blowing sensor were one can blow to generate sound, and two other motion sensors to control the frequency and pitch of the sound. The instrument inputs will be displayed in processing, so the user can regulate and create various sounds and/or songs. What I found really interesting about this project is that the projects itself act like multiple instruments when actually is just one single tool that gives you not only sound feedback but also a visual one. I think he is creating an interactive instrument that the user doesn’t necessarily have to know much about instruments or music to a generate or create a song. Therefore, I believe each user will have a unique experience with the project, and it can help people create songs without a musical background. Is a really helpful and useful alternative to creating a musical device with pure technology that includes visual feedback.
Project 2
The project of Lana Henrich based on a game where the user has to guess the location, person, or art based on a blurred image displayed on processing. The project will display four different options of which the user has to choose one answer. The purpose of the project is to create an entertaining learning game for the users. During the recitation is suggested that to make the game more interactive, they could add a multiple player function to the game. This way, there will be more interaction taking place between the players and, simultaneously, you would create a sense of competition. I do believe this project fosters the idea of how people interact with technology because one can learn how much information (or dilatation of pixels) users need in order to recognize pictures.
Project 3
This project is based on an experience where the user is amazed by a spectacle of sounds and images that are triggered by motion sensors. Kyle aims to make each user have a different experience and thus see how people react depending on the show. I believe that this project serves as an experiment for great visual and audio shows. Well with that project we can see what is most intriguing to the audience and how it responds to the different effects caused by the sensors. He still has not quite clear what kind of sensors he intends to use, so I do not really know what kind of answers the show will have (my only doubt). I also suggested that he should do it in a closed room so that the user can have a more unique experience. But the project itself has a lot of power if done well. And I think that this project aligns very well with my definition of interaction, since the project provides direct feedback to the user, and also creates an interdependent relationship between the user and the show (where each factor needs the other to function).
My project
The least successful part of my proposal was that people believed that rotational earth is not strong feedback to the disposal of the lids. I did agree with this suggestion because it will require a lot of lids for the project to deliver strong and clear feedback to the user. Therefore, I and my partner decided that instead each time a lid goes inside of the holes, we are going to display the lid on processing (rotational homogenously with the globe). The other suggestion people said was that I should incorporate more visuals to my project. Therefore, I will bring a projector to illustrate the progress of the lids upon a wall. So far this was the only suggestion I had on my project, and apart from this everyone agreed that my project has a strong correlation with their definition of interaction.