1) Race to the finish
We will have two different characters which is made through processing, each player is given one button which generates a movement (when pressed they either move forward or backward) (the result of the button is randomly selected by Arduino) the first person to get to the finish line wins. The game will be shown through a screen using avatars generated through processing.This project is inspired by the popular game “Derby classic” and gives it a modern twist. The hope for the project is to reinvent a classic game that invites people for collaboration and friendly competition. It hopes to bring forward popular and conventional ways of interaction with technology from the past so that there is a pathway to connect interaction from the past to interaction today.
2) Pattern
An image will appear on the screen and the player must click the correct button that matches that image (square, triangle, circle). The further the player gets into the game the faster the images will appear and the shorter time they’ll have to press the correct key. If they run out of time or press an incorrect symbol they’ll lose. The game will test speed and accuracy, my hope is that it will encourage players to do better and play multiple times as well as challenge their peers to beat their score. This is inspired by popular game, whack-a-mole.
3) Build a Tower
Using processing a vertical bar will appear on the screen moving left and right. Players will press a button to stop the movement of the bar, after this another bar will appear.The aim of the game is to stack bars directly on top of each other to make the tower as tall as possible.The further player’s reach into the game the faster the bars move horizontally. This game is aimed to test user’s hand eye coordination and hopefully encourages people to engage in friendly competition as they try to beat each other’s top score. This game is inspired by the common American arcade game, “Stack to the top”.