Lab Date: April 26, 2019
Instructor: Marcela
Other group members are all focused on the games. But they have different themes and different interaction ways. I will conclude three of their amazing ideas first. Their ideas are really challenging and some of them inspire me a lot in terms of the understanding of the interaction.
Gloria’s group will focus on a game that has educational meaning. The education part is to help learners to know the importance of protecting the sea from pollution. This game involves the collaboration of two players to save the whale. The game is creative and interactive, using the death of the whale as an end. I think this project applies the techniques we learned from the class. It is challenging but feasible. It makes me see the educational dimension of technology. I found their definition of interaction aligns with us, which should reflect certain social meanings.
Julia’s group is a maze game. An interesting part is that they want to let players move according to the sound they hear. It is innovative because it relates to the sound game, which deviates the traditional game. The game indicates an unexpected experience. But I think that focusing too much on the technology side will ignore the meanings of interaction. After all, there are many games now for entertaining use. The technology they used might be too complicated, otherwise, the effects of the game will decrease.
Eugen’s group will create a game with a story narrative – the Avengers. I was appealed by the story. The action in the game is simple though, it seems to provide an interesting and immersive experience. The interactive with technology was set in a story background. This is the point that I am really appreciated. They can come up with more innovative points or add more scenes to increase the interaction level.
Compared with all these three projects, they all use the joystick components and mainly focus on the interaction between human and human. However, this time, I want to focus on the interaction between human beings and the environment and explore the relationship between these two. In my opinion, I think most of their jobs are still stay on the entertainment level, I want to try a new and advanced interactive way.
Second Part
I received many useful suggestions, including “you can try different sensors to find the best components”, “you’d better have a detailed plan first in case that you can’t mimicry the natural environment finally because it requires long-time hand make and materials selection”, “You might consider different traditional musical instruments in China,” ” You might add the true nature plants to increase the experience”, “You might use the vibration sensor to detect the vibration or capacitive sensor to control”, “you might check the processing language about sound file”.
The most successful part of my job is to combine the upcycling technology and sound art to recreate an existing music instrument. I agree with them because it is the core idea of our project. The least successful part is that only one instrument will be used in our project. I don’t agree with this feedback. If we add many instruments, we might face a mess and don’t realize the harmony of the voice because some instruments are not aligned with each other. We are trying to recreate instead of simply adding the instruments.
This feedback helps me to improve my design of the appearance of the project. We might be a little bit vague for at the beginning, it is better for us to come up with a model. Instead of choosing traditional musical instruments, we might consider other instruments and try to involve more musical factor. We might apply the processing language to play a piece of music. My target audience can be narrowed down and be more specific. To be more differentiated, we might integrate different concept and technologies rather than simply adding them. To clarify the definition of the concept, I will revise the details of the proposal and make the description as clear as possible. In terms of technology, I will list as more as possible and try them according to the schedule to find the best-fit components.