The second idea of my final project, I call it “fusion”. Since I entered this university, I’ve got to know lots of various people, with a number of those people I consider “interesting” even larger than the number I’ve met in the past 18 years. Those tracks, symbolizing how I met those people I treasure by socialization or just coincidence, therefore, seem to be of great value. And that’s why I’m considering to design such a project that exhibits the process of tiny footprints we stepped with other people (no matter they’re acquaintance or BFFs) along the way of our lives. This project aims at simulating the procedure of one person’s social life by one germ-liked light particle and the track it left behind, from someone’s born only with his/her parents by his/her side, to after his/her parents gradually step out of the main stage of his/her social life, and encounter various types of people, which would all be denoted by light particles and their tracks; of course, you can control the light particle’s movement and make it run into certain particles as you wish, just like you can adaptively choose which kind of friends to make. And there would be a rainbow point, standing for the person who’s meant to be standing by your side all the time, and you can possibly meet him/her from the very beginning of your life or maybe you ran into your end but never met the one. You can use a joystick to control the movement. The goal of this project is to reveal the fact that we’ve met a enormous number of people in our lives, and they may gonna join your life track for a little while or a long time and you may strengthen yourself or lose something precious because of this “fusion”. The challenge would be how to make vivid particle moving trail and the code of random particle generator.
And the third one, I call it “palette”. It’s like a color-paring game which you can play either with computer or with your friend. The basic structure would be a LED belt with six or eight LED lights in the game, which would each show a different color and is set with a corresponding button. Two players (maybe one player and computer) take turns to pick one color from the LED palette by pressing that button each time until all colors are picked. And the result of which side wins depends on such criterion: We can say that there exists a similarity value between each pair of colors. And for one player, we select two colors from all kinds of color he/she picked, of which the similarity value is the maximum (this process is done by the computer, and the most similar two colors’ LEDs would start to blink on the belt and the values of them would be shown on the screen by displaying those colors’ RGB values). And who owns a bigger maximum similarity value would win the game. The goal of this project is to let the gamers get fun and the main challenge is to design a decent way to exhibit all those factors together and make users understand the winning condition of this game clearly and rapidly.