Final Project Essay: Andrew Xie – Eric

Project Title

“Release yourself”

Project Statement Of Purpose

Our project focuses on people who live with anxiety or are under a lot of stress, whether it’s at work or at school. But people living in places like Shanghai are more stressed. Studies have shown that people who live with anxiety or stress for a long time are more likely to suffer from heart disease, depression, and even suicide. In order to relieve the anxiety of people living in the city, we designed the interaction with the machine to visually release people’s stress. Studies have shown that people are willing to take more physical violence to relieve stress and watching videos, screaming or crying are the most effective and intuitive ways to relieve anxiety. In my previous thinking, I wanted to help people reduce stress by creating a dark night and playing soothing music. According to the survey, this kind of passive immersion decompression effect is not as good as screaming and noise, and it is more difficult to create a closed environment. So we chose a more physical way to help people reduce stress.At present, the difficulty we are facing is that there are many ways of physical decompression. We don’t know what to choose, such as screaming, crushing instant noodles, jumping all the time. How to make these behaviors happen at the same time and interact with the screen is what we are thinking about. And we don’t want to cause waste or noise pollution. How to create a small area of closed environment is also a problem we are thinking about.When these people who feel great pressure have used our project, our expected impact is that these people relieve the psychological pressure through physical interaction and can directly feel this person happier than before through others. We hope that the audience can reduce the pressure through 5 minutes of project experience, and the effect is visible.

Project Plan

The main goal of our project is to help people who are under pressure release pressure in a short period of time. In order to avoid making noise for others, we plan to let the audience wear helmets, and the sound insulation effect of helmets will be very good, and then build electronic components to place in the instant noodles, so that the audience can realize the movement of characters in the game by squeezing the instant noodles. So we plan to make a game of controlling personas through sound, squeeze, and foot movement. Business is responsible for jumping, squeezing instant noodles, controlling direction through pressure, and finally moving forward through steps. According to the research, when people feel stressed, looking at some complex pictures will feel that the pictures are moving, so at the beginning, we test people’s stress by some pictures. People who are really anxious don’t focus on one thing, so at the beginning of the game we will ask the audience to focus on a certain picture all the time. There are no other special requirements for the audience, just be able to focus on one thing at the beginning. As for the progress of the project, we plan to make the first cover of processing, the design of complex patterns, and test the actual effect of putting electronic components into instant noodles from next week, and use laser cut to make helmets. In the second week, we will make pressure floor design and game interface design, and finally form a system of them. Decoration and beautification. And made some changes after the user text,

Context  And Significance

As mentioned before, the survey on the Internet lets us switch from providing immersive passive decompression method to actively releasing pressure through various senses of the body. For example, an interesting project lets people shatter the glass in the screen by screaming. When the decibel is higher than a certain value, the audience succeeds. So I decided to use the sound as the medium in my project. My definition of interaction is to make the project interesting and practical in a physical way to meet the needs of a specific population. Through human-computer interaction or human interaction. Our project is original.I think the biggest significance of our project is to focus on the people who live under pressure and help them release energy in a short period of time, so as to avoid the physical or mental diseases caused by the lack of pressure release. Most importantly, the anxiety of modern people is rising. If there is no way to effectively alleviate it, it will become a serious social problem. If our project is successful, it is a happy experience for anxious people, and we hope to continue to develop into a complete decompression experience. In this way, it will become a real commodity, which can effectively reduce the pressure, be simple and replicable, and enable people to easily access the decompression service. I’ve noticed that there’s no such thing as high stress in health insurance, so our project essentially provides health care outside the hospital. Let people get rid of sub-health is our value

Work cited

https://www.techrepublic.com/article/9-stress-reduction-tips-for-project-managers-and-teams/

https://www.fastcompany.com/3057648/this-interactive-stress-ball-is-better-than-valium

Jaques, Lura. “More than Pins and Needles Series: Anbfaces.0922: 1 Edition].” Orange County Register, Sep 22, 2005. ProQuest, http://proxy.library.nyu.edu/login?url=https://search.proquest.com/docview/273830879?accountid=12768.

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