RAPS Assignment 4: Granular Synthesis Audio – Kyle Brueggemann

MY GIST

For my granular synthesis audio homework, I wanted to build upon the in-class exercise by creating a very club-style beat that goes with the energy of the working out videos. I didn’t use the original croppr settings given in class, I changed the mode to max, and mixed them in a slightly different layout. I used the zamplr effect on my videos to affect the gain as well as the husalir to add some color. I controlled the H offset of the husalir with a twiddlr. This added a little bit of dimension to the visuals and it is my own personal touch. 

For the different video audios, it was definitely hard to find audio effects that preserved some of the audio’s nature will still producing a semi-aesthetic sound. However, I worked with effects such as chorus, gigaverb, and retuner which all allowed me to take the preexisting audios and turn them into something quite fun to work with.

In order to layer upon a new sound, I took a pre-existing sound in max called “prim.loop”. This club-style beat added a bit of fun and added to the aesthetic of the working-out videos. I sent this audio through the flanger effect before sending it to the stereo output, which added a trippy effect to the produced audio.

Overall, for most of this assignment, I was working off of little inspiration as to where to guide my patch. So all I had to work with was my will to experiment with different effects and max objects. This project allowed me to not only work with new video effects but also allowed me to even explore the realm of audio quite a bit more.

Not only have I learned how to work more with mixing videos, but also combining separate video and musical effects and bringing them together into a cohesive project. I am also becoming more comfortable with building giant max patches and I feel like this program is feeling so pleasant to work with.

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