RAPS assignment5 (Katie)

This is the final output of my patch:

 https://drive.google.com/file/d/1QzwV3WO8B6ogglVcj1f5o1jeDO9PvxAa/view?usp=sharing

This is the link to my patch

https://gist.github.com/JiayanLiu27/8bc52ca522e90c67fb6f7ea3341ac9cb

I download a 3D model obj file from website. And upload it through the “read” function in my max patch. Then I click the toggle to start capturing camera video and routing this visual into a named texture object called “myface”. In order to apply the visuals captured by the webcam to the texture of the 3D model, I click the little green button on the left of the jit.gl.model and found the texture function and add it to the jit.gl.model. I then send a message of “myface” to the “texture”. then @texture myface in the jit.gl.model.

This way the visuals I captured by web cam can be routed into the texture of the 3D model. The final step is to adjust the speed, scale and position according to the output.

This is my overall patch:

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