MLNI-Interactive Game w/ PoseNet(Wei Wang)

This week’s assignment is to develop an interactive game with PoseNet and object-oriented programming concept. Therefore, this assignment aims to create a project with a group a twinkling stars that trace the movement of nose with PoseNet.

I started with mouse interaction where the little stars would trace the movement of the mouse with object.

I then replaces the mouse position of nose position to trace its movement.

This finally achieved what I was expecting.

However, the moving speed of these stars and the speed of them coming up slowed down significantly after playing for a while, even though the number of stars in total is controlled with splicing. And the color could be modified to make this project colorful. I would further work on the problem of slowing down and the color in the future,

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