IL (Young) – Week 1/Recitation 1: Creating Circuits Reflection – Celine Yu

Date: February 15, 2019 

Documented on: February 20, 2019 

Documented By: Celine Yu 

Partner: Arthur Gu 

Aim: To create simple circuits and to familiarize with its schematics. 

All Materials (One of Each):

12 Volt Power Supply: The power supply provides a measurement of 12 Voltage for all 3 circuits of the exercise, allowing the circuit to function properly. 

Breadboard: The piece of equipment is used to create prototypes of circuits,  and to experiment with the circuit design. It is the board where other circuit components connect to one another. 

Push-Button Switch  / Arcade Button: Both the Push-Button provided in class, and the Arcade Button made during the separate soldering exercise act as the “input”  mechanism for all 3 circuits. When either button is pushed, the circuit will, depending on its modifications either turn on the speaker or turn on and dim a LED.

LM 7085 Voltage Regulator: The Voltage Regulator is strictly in charge of ensuring that the amount of power output does not exceed harmful levels. It regulates the voltage to maintain it a proper level that has sufficient power to complete the circuit’s purpose or course of action.

Capacitor (100 nF ): The capacitor is simply used to store energy for the circuit, it then provides the circuit with sufficient energy where and when it is needed.

Barrel Jack: The barrel jack is an electric power connector that attaches to both the breadboard and the power supply, connecting the circuit to its power source when it is required.

SEVERAL Jumper Cables: The jumper wires, otherwise known as electric wires are attached to the breadboard to interconnect all other components with one another, allowing for the circuit to work. 

Buzzer: The buzzer acts as the component that displays the final output of the first experimental circuit. When wired correctly, the buzzer will sound off with a high pitched noise to indicate that the circuit has been completed successfully.

Multimeter: The multimeter is a device that is designed to measure values of electric current, voltage and resistance. In this experiment, the multimeter is used to identify any 220-ohm resistors that can be used for both circuit 2 and circuit 3.

Resistor (220-ohm): The resistor is used in the circuit to regulate and reduce current flow. In both circuit 2 and 3, the resistor is responsible for limiting and regulating the current flow, ensuring that there is no possibility for too much current to flow through the LED and burn it. 

LED: The LED or light emitting diodes come from the diode family and acts as the light source as well as output for both circuit 2 and 3. 

Variable Resistor: The potentiometer (Variable Resistor) is the additional component to circuit 3 that separates it from circuit 2. It is a voltage divider that measures the electric potential of a circuit. Within circuit 3, the potentiometer is connected on the breadboard to both the LED and the alternative resistor. Within this exercise, It provides the user with the ability to alter the brightness of the LED

The Process: 

Beginning: For my first attempt at creating circuits, there were many challenges I had to overcome to complete the task for recitation. Following the completion of our heavily packed soldering session, my partner, Arthur and I familiarized ourselves with the circuits’ instructions. Our first step of business was to use the multimeter to determine if whether or not we had obtained the correct 220-ohm resistor. To complete this step, we took the red and black probes attached to the multimeter and used them to make contact with either end of the resistor, checking the screen of the multimeter for an indication of 220 ohms. After a few attempts, we finally found the perfect one and continued on with the exercise.

Circuit 1 Door Bell: 

doorbell

Given that this was our first time working with circuits, Arthur and I had no idea where to start when it came to creating them. This is where we decided to ask for assistance from one of the teachers at recitation. Our teaching assistant guided us through the diagrams, familiarizing us with its language and symbols. She taught us how to begin setting up the breadboard, reminding us of its directional wiring as well as the ground and power complex. Looking upon the diagram, it was evident that certain components were connected to the power (+) while others were attached to Ground (-). These were quite easy to place due to the color coding of the breadboard that indicated the power column with a red (+) and the ground column with a blue (-). Following the placement of the yellow capacitor, the barrel jack, switch, and the power supply in their rightful places, we moved onto the voltage regulator. We attached the component to the breadboard in a vertical fashion, an orientation that would allow the three protruding pins on the bottom to attach in 3 different rows for the input, ground, and output. The only component left standing was the buzzer, the immediate output of the circuit. We discovered from the diagram how the speaker was to be connected to both the switch and the voltage regulator with separate jumper cables. To ensure that the buzzer would be attached to separate connecting rows of the breadboard, we attached it in a horizontal orientation that ultimately crossed the dividing gap in the middle of the breadboard. Both Arthur and I remembered that due to the separating line in between, the rows on either side of the division were not connected underneath. While placing the major components down in the breadboard, we also made sure to connect them using the jumper cables in order to refrain from confusing ourselves in the end. Nonetheless, Arthur and I successfully completed the first circuit, allowing the buzzer to emit a high pitched sound upon the switch being triggered by a press.

Circuit 2 Lamp: 

lamp

The first decision we made was to take out the buzzer that no longer had any use for the circuit. We used the jumper cables to then wire the resistor to both the voltage regulator and the LED, which was also attached during the process. The diagrams provided assisted us in the project by a large margin. We relied on the visuals and descriptions to play a game of mix and match to identify the components we had never used nor seen prior to the exercise. Other than the addition of the resistor and LED to the breadboard, we kept everything else the same, making sure that we wouldn’t disrupt the circuit. It was a relief to see that our second attempt at creating a circuit went just as successful as the first, as we watched the LED enlighten with a press of the button (switch).

Circuit 3 Dimmable Lamp: 

dimmable light

The third circuit was the most difficult of the three and one of the only exercises Arthur and I struggled to complete within the try. Despite the minor difference between circuit 2 and 3, the two of us grew confused by the number of components on top of the breadboard. We replaced the LED and resistor to make room for the largely scaled variable resistor that would dim the brightness of the LED when the circuit was completed. Thanks to the pictures in the instructions, my partner and I learned that the variable resistor needed to be connected to both the LED and the other resistor by their respective outlets, and not randomly. We made our first attempt at the circuit, but to our dismay, it was neither able to dim the light of the LED but also turn on the LED. This is where Arthur and I examined the breadboard closely and decided to move around a few components in an attempt to make the board neater. As I altered the breadboard, Arthur watched over for any mistakes that could possibly occur and vice versa. We realized that the source of the problem was the misplacement of a single jumper cable, swiftly, we repositioned it into the correct space. To our expectations, the circuit ended up working perfectly, a great relief to both Arthur and I as we played around with the variable resistor. The fourth and last circuit of recitation included a minor switch between the push button switch and the arcade button. This switch of the two buttons indicated a change in the input and interactive component. Arthur and I made sure to follow the tips and reminders we gave ourselves, and by keeping neat and focused on the circuit, we were able to complete the final circuit quite easily.

Conclusion: For the most part, the circuits worked perfectly fine for my partner and I. There were a limited amount of moments where the circuit did not work to our expectations, which as mentioned earlier, was during circuit 3. The light refused to turn on nor dim, a problem we fixed with patience and close observation of the wiring and modifications of our breadboard. We helped each other when we failed to comprehend certain portions of the exercise and made sure to look out for each other’s mistakes and praise our accomplishments. There was one particular mistake that both of us continued to make throughout the exercise. Both Arthur and I would forget to unplug the breadboard from its power source before modifying its components, a mistake that we were warned about many times during the instructions at the beginning of recitation. We were also very thankful that none of our materials burned out during the recitation, something that occurs often when the breadboard is wired incorrectly. We learned a lot of information from this recitation including how to read diagrams, the purpose and names of many circuit components as well as useful tips such as: keeping the breadboard neat and tidy as well as unplugging the circuit from its power source while modifying. Overall, the recitation was enjoyable and was the perfect introduction for me into the world of creating circuits and interaction lab as a whole.

Questions and Answers: 

Q1: After reading “The Art of Interactive Design,” in what way do you think that the circuits you built today include interactivity? Please explain your answer.

A1: From the reading of “The Art of Interactive Design,” I learned that interaction is the “cyclic process in which two actors alternately listen, think and speak” (8). Understanding this, I personally believe that in regards to the circuits created during this recitation, there are two forms of interactivity present. The first interaction occurs between the users and the switches (buttons). Through these switches, the user is able to interact with the circuit to provide it with its input, which would ultimately through the process, cause for an output to occur. The second form of interactivity occurs between all the components of the circuit. Each component on and off of the breadboard have their individual responsibility for the overall circuit. As the input is triggered by the user, all components work together in a cause and effect fashion to complete the circuit and produce an output. This is why interactivity is included in the circuits, for all components react with one another to create a final product.

Q2: How can Interaction Design and Physical Computing be used to create Interactive Art? You can reference Zack Lieberman’s video or any other artist that you know?

A2: Art is a broad category that can be expressed through a variety of different means and methods, for there is no true answer to what exactly is art. Interactive art goes a step further from traditional art by implementing interaction into its user ability. This form of interactive art can be created by both interaction design and physical computing, as digitizing art brings an unlimited amount of possibilities to the question of interactive art. With physical computing, the artistic creator will be able to bring the art to life with lines of code (Zach Lieberman), a feat that is impossible to achieve with traditional art.

Resources: 

Recitation: https://wp.nyu.edu/shanghai-ima-interaction-lab/recitation-1-electronics-soldering/

Art of Interactive Design: http://s3-ap-southeast-1.amazonaws.com/ima-wp/wp-content/uploads/sites/3/2017/08/05164121/The-Art-of-Interactive-Design-brief.pdf

Zack Lieberman: https://vimeo.com/9939042

Recitation 1: Electronics & Soldering by Liyang Zhu (Tom)

Materials

  • 1 * Breadboard
  • 1 * LM7805 Voltage Regulator
  • 1 * Buzzer
  • 1 * Push-Button Switch
  • 1 * Arcade Button
  • 1 * 220-ohm Resistor
  • 1 * LED
  • 1 * 100 nF (0.1uF) Capacitor
  • 1 * 10K ohm Variable Resistor (Potentiometer)
  • 1 * 12-volt power supply
  • 1 * Barrel Jack
  • 1 * Multimeter
  • Several Jumper Cables (Hook-up Wires)

Circuit 1: Door Bell

Here is the circuit diagram:

doorbell

Image from https://wp.nyu.edu/shanghai-ima-interaction-lab/recitation-1-electronics-soldering/

In this circuit, the LM7805 is a voltage regulator integrated circuit which converts the input 12V DC to 5V DC. The 100nF Capacitor connected in parallel with pin1 and pin2 of LM7805 can prevent the regulator from self-exciting. The buzzer we used in class is an active buzzer, which is integrated with an oscillating circuit. So it only needs a stable DC power to drive it. When the button is pressed, the speaker will work.

Here is our work:

Circuit 2: Lamp

Here is the circuit diagram:

lamp

Image from https://wp.nyu.edu/shanghai-ima-interaction-lab/recitation-1-electronics-soldering/

The most part of this circuit is similar to the first one. The only change is that we replaced the buzzer with LED. Moreover, a 220-ohm resistor is connected to LED in series to protect LED by limiting the current.

Here is our work:

Circuit 3: Dimmable Lamp

Here is the circuit diagram:

dimmable light

Image from https://wp.nyu.edu/shanghai-ima-interaction-lab/recitation-1-electronics-soldering/

I think this circuit is yet another improved version of the second circuit. By adding a 10K-ohm potentiometer, we can change the resistance of the potentiometer by turning the knob. Correspondingly, the current passes through the LED changes, and the brightness of the LED also changed.

Here is our work:

Thoughts and Knowledge

In the course of the operation, I was fortunate enough not to have any problems. However, I also have some ideas:

Be careful when using the breadboard

The holes on the breadboard are very dense. If you don’t look at it carefully, it is easy to connect jump wires incorrectly, which will cause the circuit to not work properly. So it is important to look at the breadboard from above when connecting the wires.

Measure resistor size by looking at their color rings

The size of a resistor can be measured by the multimeter, which is very helpful. However, the best way to get the accurate resistor size is to look at the color rings. Usually, the last ring indicates precision; each of the other color rings represents a single digit. It can be a bit difficult to find the correct direction, my technique is to observe the distance between rings. The color ring representing precision usually has a larger distance from other color rings. Here is a table for reference:

“电阻色环表”的图片搜索结果

Image from hahatv5.com

The capacitor is important

Initially, I didn’t know why we need to use a capacitor at the input of the regulator. After checking on the Internet, I know that this capacitor is used to filter the high-frequency signal at the input (capacitor can hinder the high-frequency signal), thus avoiding high-frequency self-excitation of the LM7805. Also, there are cases where another capacitor is used at the output (this time it is stabilizing the output signal).

The buzzer is an active buzzer

Buzzers are usually divided into two types–one is active buzzers, another is passive buzzers. Passive buzzer makes sounds through the vibration of the ceramic piece. To drive a passive buzzer, we need a square wave like this, which periodically drives the ceramic pieces:

“方波”的图片搜索结果

Image from phy.ntnu.edu.tw

However, the buzzer we used in class is active buzzers. These buzzers are integrated with oscillating circuit, which generates square wave. So we can directly drive them with DC power.

Questions and Answers

Question 1

After reading The Art of Interactive Design, in what way do you think that the circuits you built today include interactivity? Please explain your answer.

Answer 1

I think the circuits we built include interactivity. Though according to the reading The Art of Interactive Design, interaction should involve listening, thinking and speaking. In the reading, interaction is defined as “a cyclic process in which two actors alternately listen, think, and speak”. Though the logic of the circuits is very simple–just light up the LED when the button is pressed, they still include the key factor of interaction–input, process, and output. Obviously, they cannot speak nor listen, but they can buzz and receive a click. In this sense, we can say that they include interactivity.

Question 2

How can Interaction Design and Physical Computing be used to create Interactive Art? You can reference Zack Lieberman’s video or any other artist that you know.

Answer 2

In the video, interaction design and physical computing are combined to build a helpful system, which helps the artists living in the hospital continue creating. I think interactive art can be achieved only when interaction design and physical computing are combined. Without physical computing, interaction design cannot be turned into reality. In the video, the eye-tracking technology provides the possibility to the whole project. Also, interaction design is necessary. Without the design, physical computing is nothing else but dry technology.  In a nutshell, only when interaction design and physical computing are combined, interactive art can be created.

 

(Jonathan Lin) Recitation 1: Electronics & Soldering

Questions

  1. After reading the article, I see how much interaction we truly had put into creating this circuit. Not only were were my partner and I interacting at the beginning to figure out our plan, but our constant interactions with the circuit itself eventually led to an interactive final product. Our end products all required some interaction from an user, like pushing the button or twisting the knob. 

2. When you combine both of these elements you create something that must be considered art. Take for example the eye tracking writer, where not only is it art where it allows the user to express themselves, but also something practical that solves a real life issue. Sheer ingenuity allows something to become art, something everyone could interpret differently.  

Materials

  • 1 * Breadboard
  • 1 * LM7805 Voltage Regulator
  • 1 * Buzzer
  • 1 * Push-Button Switch
  • 1 * Arcade Button
  • 1 * 220 ohm Resistor
  • 1 * LED
  • 1 * 100 nF (0.1uF) Capacitor
  • 1 * 10K ohm Variable Resistor (Potentiometer)
  • 1 * 12 volt power supply
  • 1 * Barrel Jack
  • 1 * Multimeter
  • Several Jumper Cables (Hook-up Wires)

Tasks

Task 1: Build the circuits (Success)

With your partner, build Circuit 1: Door BellCircuit 2: Lamp, and Circuit 3: Dimmable Lamp on a breadboard based on the provided schematics. When you’ve finished a circuit, take pictures or film the finished circuit working. Record notes about the building process for each circuit, such as problems that you encountered, and how you fixed them.

Task 2: Switch the switches (Success)

During the recitation, you and your partner will be brought to soldering stations to learn how to solder. Here you will solder long wires to an arcade button.  Once you have completed this, you should replace the push button switch in at least one of the circuits you built with the newly soldered arcade button.

Circuit 1

In our first circuit, my partner and I first looked over the sketches and the parts to try to understand our task. Then, using our knowledge from the first two classes and help from the wandering instructors, we were able to slowly put the components together. The instructor gave us advice to start from the power source and go on from there. After we figured out where each component would be placed, the wiring came naturally. 

Circuit 2

Building from our first circuit, this one was pretty easy. This was because we already had the foundation placed, and all we needed to figure out was where to put the resistor in an already connected circuit. After replacing the speaker and moving some wires we were able to successfully light up the LED.

 

Circuit 3

Using the experience from our previous two circuits we build this one pretty quickly, but it wasn’t working. Not yet finished we were called to the back to solder a large button. After learning how solder, and with a new button in hand we tried to fix our circuit once more. After trying for a few more minutes, we eventually asked for help from another instructor, and found out our issue. When we replaced the LED we forgot about the polarity, after that our circuit was fully functional. 

Santiago Salem- Week 1 Documentation

Ingredients

  • 1 * Breadboard: Basic device to connect all components
  • 1 * LM7805 Voltage Regulator: To regulate how much electricity is being used
  • 1 * Buzzer:Device that makes the sound
  • 1 * Push-Button Switch: Stops or activates the flow of electricity
  • 1 * Arcade Button: controller of electricity
  • 1 * 220 ohm Resistor: reduces the voltage
  • 1 * LED: The light
  • 1 * 100 nF (0.1uF) Capacitor: energy storage
  • 1 * 10K ohm Variable Resistor (Potentiometer): voltage divider
  • 1 * 12 volt power supply:Where the power comes from
  • 1 * Barrel Jack: The plug
  • 1 * Multimeter: measures the voltage
  • Several Jumper Cables (Hook-up Wires): main source of transportation for electricity (they connect to the breadboard and other components to carry the energy)

Partner: Andres Malaga

Before starting to assemble the circuits we had to attend a soldering workshop. In that workshop we learned how to melt metal for the purpose of sticking things together. For example, we had to stick some cables to a button that would then serve as a switch for circuit 2

Circuit 1) The Door Bell

The first circuit  was the most complicated to assemble, since we had to experiment and understand all the parts that the diagram illustrated. The purpose of this circuit is to create a sound through a small bell when pushing the switch. Although the diagram and the instructions are clear, it was difficult for us to understand how the electricity flows inside the breadboard. The second problem was that I accidentally touched the LM7805 Voltage Regulator and burned my finger. What I did not know is that this regulator reduces the electricity from 12v to 5v and when doing that, it overheats a lot.

 

Circuit 2) The lamp

Assembling this circuit was much easier and safer. After learning how each component works we where able to assemble this circuit much faster. The only thing we found challenging was that sometimes we connected to many cables in only one line of the motherboard so we often got confused. During this circuit we used the arcade button that we assemble during the first workshop to activate the LED. 

 

Circuit 3) Dimmable Lamp

The process to assemble this circuit was similar to that of the second circuit. Although I almost forgot to put a resistor because I thought the LM7805 Voltage Regulator was gonna reduce the voltage but luckily someone helped us before the LED was gonna burn. The other thing I learned is that we still had to push the arcade bottom to turn on the LED as I thought that the potentiometer had this purpose.  

Question 1) 

First I would like to address the formal definition of interaction given by the author of  The Art of Interactive Design, Interaction: a cyclic process in which two actors alternately listen, think, and speak”. Although the authors uses this definition more as a metaphor, for this circuit the interaction we encounter among the components was a more responsive reaction to how each ingredient is dependent on the other. For instance, how pushing the switch will ultimately end up on emitting a sound through the buzzer. Although in the case of the circuit all of this is possible through and only through the use of electricity. Therefore, I believe that in order for us to conceive interaction there must be a key factor that all the components share, so in the case of all this circuit the main factor was electricity. Same with humans, there must be a key factor sending signals in order for us to speak, listen and hear. 

Question 2)

From my perspective I had never appreciated how Interaction Design and Physical Computing had the ability to create Interactive Art. Before I only saw both for the purpose of developing technology. But now that I think about it, the school last semester took us to Shenzhen for a technology convention, were I had the opportunity to admire this type of art (without knowing where and how it came from). For example: there was a box where if you came closer it showed you different type of images (this was possible through detectors that where activated though movement). I just find it extremely cool that art can also be responsive to interaction. Not only it is fun and stunning but it also connects the audience closer to art.

IxLab (Young) – Robert – Recitation 1: Electronics & Soldering

Information: 

Time: 13:45-15:00, 15 February, 2019 

Location: 824 & 825, 8th floor, NYUSH

Partner: Sheldon Chen

Preparation:

Learning to solder: 

    This is our soldering button.

Our goal was learning and practicing how to solder an arcade button.  We used the soldering machine to melt tin to connect the wires with the metal rings on each side of the button. The problem was that I was a little nervous. My hands were shaking so that I can not perfectly control the soldering pen. It was hard to operate because the wire was fine and the soldering pen is too sharp. When it came to the soldering part, we learned how to take advantage of the metal conduction for a better operation to make the solidified tin shiny.

Materials: 

Materials list from Introduction to Recitation 1

Process:

Circuit 1: Door Bell

Schematics from Introduction to Recitation 1

We first selected the needed materials in this circuit, which are: 

  • Breadboard
  • Voltage Regulator
  • Capacitor
  • Buzzer
  • Switch
  • Couples of hook-up wires
  • 12-volt power supply 

Then we met our first and the biggest question:

How can we build the circuit according to the schematics? 

We both learned some knowledge about the circuit back to high school, but this was the first time for us to try to build it on the breadboard. What’s more, the regulator and the capacitor are two electronics we never used before. 

However, we came up with an idea that we can use the numbers labeled on the wires to distinguish the direction of current flow. First, we collected the power with the regulator which was the most simple one. Then, for the regulator, we collected “2” to the cathode of the capacitor and “3” to the anode of the buzzer. By using the number, we finished the building process.

But when we turned on electricity, the buzzer kept ringing and the switch didn’t work. 

So we turned off electricity and started to check. Because the buzzer was working normally, we believed that the problem was from the switch. We removed the switch and the buzzer could still work, which confirmed our suspicion. We looked twice to the schematics of the switch and found that we had collected wrong legs of the switch. 

This time we changed the direction of the switch and finally succeeded!

Circuit 2: Lamp

Schematics from Introduction to Recitation 1

This time was easier because we already had the basic circuit. We removed the buzzer and inserted the resistor and LED. Each Leg of the resistor and LED were in a new line on the breadboard to avoid short circuit. 

The GIF of our 🌟LED

Circuit 3: Dimmable Lamp

Schematics from Introduction to Recitation 1

Also by distinguishing the number on the variable resistor, we inserted it into the circuit. 

The GIF of our dimmable 💡

Extra: Dimmable Buzzer

Since there was time, why not to create something new?

We changed the LED to the buzzer but found that no matter how we turned the variable resistor, there was no sound. We thought that it might because of the 220-ohm resistor that made the current too small. So we removed the 220-ohm resistor and BOOM!

Question 1 :

I do think there is interactivity in the circuit we built, but not a strong one. The author defines interaction as “a cyclic process in which two actors alternately listen, think, and speak”. Like the fridge in the article, in this process, the circuit listens to the pressing switch, thinks with also all the processing power of a single switch, and speaks by ringing the buzzer or turning on the LED. For me, I listen to the output of the circuit, think what I want to do next,  and speak by turning off electricity or rotating switch of the variable resistor. 

Question 2: 

 I think Interactive Design provides creativity and Physical Computing offers the possibility.  Mindstorms in your mind, no matter they are cogent thinking or fantastic imagination, give birth to new ideas maintaining great creativity. Physical Computing makes those ideas real in life and keeps improving them to be better. Compounding the two is like connecting the abstract and the concrete to create Interactive Art. Like Zach’s recent project, the eye-tracking system for disabled artists. Interactive design gave him ideas and physical computing made it possible. The process might be hard. But when Interactive art finally shows up, you can see how inspired it will be, just like what Zach did.