PREPARATORY RESEARCH AND ANALYSIS By Ryan Yuan

The Chronus exhibition is inspiring for me, even though there is only one interactive exhibit and the others are only for appreciation, the meanings these exhibits present are interesting for me. The first exhibit in the exhibition called Artificial Intuition is a machine hanging several tentacles controled by artificial intelligience that can detect the audience around it and approach them to block their way. The interaction it shows is interesting which aligns with what my definition for interaction, that is the users themselves find the way to communicate with the device. The sensor for the device is on the ground to detect where the people are and calculate their cordinate in the space to let the tentacles approach them, where the audience go, they will be on their way. I discover the way to communicate with the machine by standing and moving around it and discover that it will approach me and the tentacles will actually reach me and try to keep me away when I stand still. I can feel that what this device tries to present is related to intuition, and later I actually find out that the exhibit is called Artificial Intuition and is about doubting the relationship between intuition and reasoning. This is very interesting and inspiring for me as I can discover the way of interaction and what the device wants to convey throught the interaction, it not only reflects what I think interaction is, but also gives me the idea that I need to convey something meaningful through the interaction, to make the interaction meaningful and the users can feel it during the process of interaction. The rest of the exhibition are also interesting but not interactive, they all want to convey their own different meaning through the outcomes of algorithms and how they work, they are all profound works that inspire me a lot on how to present my work. One of these exhibits called Rechender Raum really interests me, it is an autonomous system working on itself based on the fed algorithm, as it is said in the description, “it is a full functioinal logic exact neural network”.  Its frame is nine-angled, and I can observe how it works from all directions, what is interesting for the device is that, unlike other ordinary machines, the core of the machine, with all the its computing elements, is shifted outwards on the surface, and the inside part of it indicates the results of the tasks. The device presents a strict self-referentiallity and ignorance to the viewer by turning itself inside-out and making its function completely transparent. Compared this to other non-technology based art work, this is absolutely more impressive and direct to me in some way as I can feel it through its motion unlike other art work. Art work conveys things through color, these works convey through motions and patterns, and what they perform can reflect more profound things such as history, senses, something that are much harder for art work to present.

This project is about an interactive LED coffee table, the concept is direct that it is a coffee table and has LEDs and it is interactive, when we put things on the boxes, the LED in the corresponding box will change color. An easy concept, but very useful in daily life to be a perfect decoration at home, and can also change the color settings by using mobile phone application. I think it is a successful interactive project, even though it is easy, but it has a clear goal and can be implied in daily life to be a useful thing, it is practical and also interactive. I love the sense of simpleness and interaction combined with each other, also it is not limited to a certain combination of colors which can be modified by the user. Also the patterns the users put the cups and bowls on the table can make different interesting pictures, it extends the usage of a mere coffee table.

At 3:30 in this video it is about a project about a MIDI controller with 400 keys, it is built up with three keyboards to become a MIDI controller which I think is very interesting and interactive, as all the keys are given different use which offers the user great opportunities to do whatever they want. And the way it is connected is like a bass or guitar to make the experience playing it more interesting. The project is amazing as it has converted the keyboards into a controller and become a MIDI controller, this gives me great inspiration on what I am going to do for my final project which I think is going to be a synthesizer, this provides me to think about the possible way to interact with it. And this definitely is a successful interactive experience as there are much space for the user to do almost anything to compose whatever they want.

The first project shown in the video which is a LED ring, I think it is a project which is less interactive. I think the way how it interacts is controlled by the frequency of sounds, but I think the way it interacts is being meaningless, I can hardly imagine where it can be usefully implied, and the way of interaction from my point of view is too simple and not being that interactive enough, by changing the frequency of sounds can only change the blinking effects of the LEDs which I think is very simple as I am doing almost the same work but I think there can are much more ways to play with the LEDs.

As a conclusion, what I have mentioned above and combined them with the definition of interaction I have given in previous posts, I think what a successful interaction is to make the users themselves to find out the way of interaction, they are the ones to communicate with the device and try to understand it and build up the relation and understanding between themselves with the device based on everything they have. Also the interaction can convey clearly what the project is about and is for, the more clearly the users can understand these ideas, the more successful the project is, the project should not be just fancy, but be meaningful and even profound. Moreover, the users themselves can even discover more ways to interact with the project except what is originally designed for it, this is also one part of the commuincation and understanding, the users themselves add their own definition to it, to make it more meaningful. 

References:

Midterm Project Individual Reflection by Ryan

Project Title: Infinity Cube

My Name: Zhuochen Yuan (Ryan)

Instructor: Eric Parren

Individual Reflection

  • Context and Significance

My previous research has influenced me a lot, I have found two examples from Tangible Media Group AKA the MIT Media Lab. Both of the projects are using a shape changing interface that can visualize physical objects, these ideas make people manipulate physical objects not from the original way by using computers but using hands in a controllable way, so when users are changing the physical objects by interfere the interface, the interface will shift its shape as an outcome of the user interference. These two project both have utilized the effect of light and gesture, visualizing things that we can hardly touch. So for me, these two projects make me define interaction as using certain gesture or movement to make change of light to visualize something, it involves our body movement as well as our vision, I think this combination will achieve brilliant interaction, and can present various ideas. So my project which is called the infinity cube is basically combining visual effects with gestrue and hand movement. I am inspired by the concept of infinity mirror, an infinity mirror is a pair of parallel mirrors, which create a series of smaller and smaller reflections that appear to recede to infinity. So based on this idea, I think that I can convert this into a cube, which has three pairs of parellel mirrors which will have a better effect. And actually there are already many people doing this online, like on Youtube, but what they have done is just a closed box with neopixels on the edges, the only way to interact with it is to watch it. Based on this, I want to add more interaction to the cube so that I can really interact with the cube and play with the light effect. The basic idea is that, I can use hand movement to control the brightness, the color patterns and the changing speed, and to achieve these interactions, I need several sensors to interact with the user. Considering the value of this project, I think it can be just for entertainment, it is not just a decoration that people will only think that it is cool, but you can do nothing to it, it is something you can really feel and interact with. It can be placed just there, as well as held in hands to interact with. Moreover, being in the environment of such light effects can also give spiritual meditation to the user, the user can feel immersed when interacting with the cube, and will start meditating when looking at the changing of the color patterns and through his own interaction. So all kinds of people are intended for this project, there are no specific intended people for this project, it is something that everyone can play with and feel something from it.

  • Conception and Design

Firstly, the most direct interaction for my user is going to be the visual effects, the effects include how the neopixels look like, how these pixels change, and the visual effect the users see when they observe the cube from outside. Since all its six sides are using the infinity mirror, from all direction will the user see several infinity paths reflecting on each side, and the path is shining and changing which is a brilliant experience to see. Then comes to the hand interaction part, I first decide to use three infrared distance sensors to control the color pattern, the brightness and the changing speed seperately, however, during the user test, I receive a better idea that I can use a gyroscope or an accelerometer to control the effects, combining several interactions on just one sensor. Unfortunately, there is no gyroscope in equipment room, so I finally use the accelerometer. The accelerometer can detect the tilt in three dimensions as well as the change of acceleration in three dimensions. So the changing on the visual effects is one of the most important part of interactions that infroms my users that they have interacted with the cube, since the accelerometer can detect the tilt, so when the user tilts the cube they will see the cube is changing with their interactions which will make them want to discover more about the interactions by themselves. So the many idea of how the users are informed is based on the users themselves, they are the ones who are going to find out the ways of interaction, the cube is just there, the moment you holde it up and tilts it, the interaction will begin and you can start playing with it. I focus on imagination, since the project is rather physical but also imaginary because the changing of light can lead people’s thoughts to different degrees, the users are going to explore the box based on their imagination, this is the part which is really fun.

As what I have mentioned, this is an infinity cube, so the form of the project is going to be fixed in a cube, and a cube is a stereoscopic substance that have three dimensions for me to change which can realize more complex effects than just plain 2D substances. To realize the effect of infinity mirror, I need transparent materials to be the six sides of the cube, there are two options for me, one is glass, the other is acrylic board, both of these are transparent, but considering the safety and how easy it is to cut it into the size I want and how easy it is to get the material, I choose acrylic board at last. Even though it might not be that good as glass perform, considering other factors, the acrylic boards are better choices for me as they can be cut in the fabrication lab and can be easily customized by me. Also I need mirror paper to achieve the effect, because I want the light to reflect inside the cube on all sides of the cube, so I need to make the inner part of the cube like mirrors, but I can also see through all the sides from outside, so I need a special kind of glass paper that is half-transparent which I can see through but still can reflect light. And I choose to buy the glass paper produced by 3M, I think this brand is trustworthy, I buy the material in an alley besides the East Nanjing Road, also the size of the glass paper I need to buy should be larger than what I need in case I have made mistakes. Also the most important part of the materials, the neopixels, I choose type WS2811, for this type, I can seperately code on each pixel on the stripe to realize complex effect, so I collect almost all the neopixels of this kind from the equipment room. The other type of neopixels can also be used, but I can only code on the whole strip which cannot reach my expectation so reject this idea. For the power part, since the total number of my neopixels are 337, the ampere of my circuit is going to be very huge, so I borrow a huge 5V power supply which can hold 60A to meet my need.

  • Fabrication and Production

  Before the user test, since I do not have the glass paper at that time, I can only test on the coding of the neopixels and do the 3D printing of the joints on each corner of the cube and do the laser cutting of the six sides.

For the fabrication part, laser cutting is rather easy, since I only need six thirty times thirty centimeters acrylic boards with 3 millimeters thickness, I only need to 3D model a square on tinkercad and deliver it to the laser cutting machine. But for the joints they are quite time-consuming, since the laser cutting only takes ten minutes to fininsh all the stuff, for each joint takes a quarter and an hour to finish, and I plan to have a door where I can open my cube and put things inside, but during the printing process, I find out it is so hard to accurately print the things that is too small that I have failed for several times and waste a lot of time so I give up making a door but instead using only five sides of the cube and leave one side open so it is easy get the wires inside out and do manipulations inside. However, there are often accidents during the 3D printing that there might have something wrong during the printing process, I need to keep watching the printing for the first twenty minutes to make sure nothing is going wrong. And also there is one thing that is very important to the 3D printing is that I need to check the support option in the 3D printing software so as not to make my model collapse if there are part is hanged in the air, these parts need supports or the material will just drip down and fail to form into shape. I meet this problem the first time I do the 3D printing and keep this in mind, and I also help others on this problem.

For the coding part, Eric tells me to look for instructions on adafruit, which specifically gives supports for coding for neopixels, so I just imply the code to the neopixels first and tries to understand the codes and give more patterns to the neopixels. It basically have light chasing effect and spectrum effects on it as follow.

And based on the neopixel reference on adafruit, also the logic used in coding these templates, I find out more patterns which is like groups of points chasing each other, or there are random colors popping up on the strip. The visual effects is impressive, and I set the pattern of the changes into random so you will never know which one is the next. Coding these does not take me much time, but the thing is, these codes are not interactive enough, that is to say, the strip will only interact with me after each loop ends, so there must be a dealy to my interaction especially for the spectrum, as the templates run for five times in a loop, so it will have no interaction with the user during this color mode. These modified code are as follow.

And Eric points this problem out that the project needs instant interactions, and this is the thing I really need to emphasize on, it is not the matter with how many patterns I have, but how interactive this is. So I come up with the new codes which can interact with the user instantly, because I add the condition to judge if there is any changes done by the user at each pixel, and the codes are as follow.

 

Obviously, I judge whether there is any change of distance throught the sensor every time before the loop begins so the changes will be made immediately, and I also made several levels for the distance sensor that control the color patterns, so when the hand is at different distance with the sensor will come out a different pattern. Also the map() function is very important to realize all these effect, one thing to mention, to choices for color combination for different patterns are based on the color palettes I find on the internet that I think are harmonious. But the reason why these are commented is because of the user testing.

There is also an intersting example that I have messed up with the code is as follow. I hard code everything, but obviously, it is not going to work.

At the end of the user testing, there is a professor who really appreciate the work I have made, but she thinks that I need to make the change simple but direct, so I only need to focus on one kind of color pattern, and the point that I really need to focus on is that to make the user really think that they are interacting with the lights. So I only use the color chase at last, since it is obvious that the change is dealt to each pixels and it is direct that whether you have changed the color or the brightness or the changing speed of the strip. Since I want to use the accelerometer instead of using the infrared distance sensors, I started working on it. The accelerometer is type ADXL335, so I find the library for the coding as follow.

There is an important example here called Calibration, since it is for calibrating, I first need to test with the accelerometer and follow the instructions in the example to calibrate it, then I can get the parameters of three dimensions after the calibration for the accelerometer, and I need to decalre the parameters at the very first of my funcion to make the accelerometer more accurate. 

After finishing the calibration, what I need to do is to relate the neopixels with the accelerometer. There are two ways I can use the accelerometer to control the neopixels, tilt and acceleration. For tilt, there are two ways to tilt the accelerometer directly even though theoretically I can have three ways to tilt based on three dimensions, one is to tilt the accelerometer vertically and the other is horizontally. So the two ways can represent to different types of changes, so I decide to use these two to control the pattern and the brightness, so when the user is tilting the cube, he will see the pattern changing as well as the brightness changing depends on the way he tilts the cube. 

These four are the patterns I programmed for the strip. Based on the idea that I need to rejudge the condition every time the function loops, I imported the accelerometer into it and combined with the infrared distance sensor.  One thing to mention about the infrared distance sensor, I just adopt the example codes from the recitation which is about the sensors, and it works perfectly, the only thing I need to do is to map the distance into 0 to 255. There are four conditions for the function and it only ranges from 200 to 300,  the reason why the range is so small is that I find out the accelerometer is not that sensitive, and it is comparatively accurate in this range, so I cut it into four sections to set four different patterns. I also test with the acceleration, I want to apply it to change the speed of the strip, but I find out it is not obvious. The effect I want to change is that, if the user accelerates the cube one way, the changes will be accelerated, but I find out that the acceleration the accelerometer detects is only accurate when it is greatly accelerated, which means I have to continue giving acceleration to the cube and this is impossible, so I give up the idea using the acceleration and just use two dimensions except for the z dimension, as x and y axis are already enough for me. So are the pictures show, the commented parts have a lot of my trial to adopt more variables to the functions but not adopted at last. But only playing with the accelerometer is so boring that I still want to add distance sensors to the cube to control other parameters. I decide to use two distance sensors, one is for silence mode, the other to control the changing speed. It is easy to understand how to use the distance sensor to control the changing speed, just to map the distance to 0 to 255, and there is a delay() function in the loop for the neopixel to decide the delay between each loop which decides the changing speed, I find out that from 0 to 10 is already enough for the change or it will be too slow to change, and the user can easily feel the changes when they change their distance from the sensor. What I really want to mention is for the silence mode, when I am building the project, I come up with the idea that when I am putting the cube there, there should be a pattern different from all the four patterns and makes the user want to interact with it.

So when the cube is there alone on something, there is going to be only one single pixel shining each time the strip loops, the user will see that there is one shining point running inside the cube which will make people curious what is happening. The way to achieve it through the distance sensor is that, I notice that if the sensor is close enough to something that covers it, the distance it detects will only be the maximum range, so I gives the condition that the distance it sensors is larger than 30, the strip will enter the silence mode. That is to say, when I am putting the cube on the table, the sensor will directly be attached to the surface of the table and the distance it sensored will only be over thirty and the cube will automatically enter the silence mode. And all these above are genrally all the idea for my code.

Next comes to the assembly part, which is also very important as it directly decides how the project will look like. After printing all the joints and cutting the acrylic boards, the only thing I need is the glass paper. The purchasing process for this material is the most annoying part, I first order one from Taobao very early, but what I receive is literally “glass” paper that only has one side and cannot see through from the other side. So I immediately order another one, but I wait for four days and is noticed at last that the paper has been returned which has wasted me four days doing nothing. So I finally go out and buy the paper by myself and get one in an alley beside the East Nanjing Road.

The first one is the huge paper that is wrong, the second one is what I need. The difference is obvious as the transparency is totally different.

After I get all the materials I need, I need to assemble them together. First, I need to cut the glass paper into six pieces with exactly the same size as the acrylic boards, this is hard as I need to put the board on the paper and be as close to the edge of the board as I can to cut the paper, since the paper is very slippery, it is very hard to control the board as well as the knife. It takes me a lot of time to do this first step. And next is to stick the paper on the board, the shopkeeper who sell me the glass paper tells me to evenly spray some soap-suds on the board before I am going to stick the paper onto it. I cannot find a sprayer immediately, so everytime I need to do the work, I go to the toilet and wet my hand with water and liquid soap to get hand-made soap-suds and rub it on the board evenly, then I stick the paper onto it. With the help of the suds, I can adjust the position of the paper to fit the board, then I use my card to scrape the bubble and water out to get rid of the gaps between the paper and the board. After repeating the sequence for six times, even though some of them still have bubbles inside which makes the surface not perfect as what I have thought, it still can achieve the effect that I want, reflecting the light while I can see through it. Then comes the step that I need to combine the board together with the joints, it is a mistake that I have not leave grooves inside the joints to fit the board previously, so I need to seperately measure where to stick the board which is hard to control and time-consuming, to avoid doing damage to the acrylic board, I use the acrylic AB adhesive to glue the joints with the boards, as it has a pungent smell, I have to wear a mask to do the work. And to fix the board with the joint when I have glued them together, I use clamps to fix them together, which is shown in the following video.

Also one thing to mention, the viscidity of the glue is super strong, once it has dried, I can hardly tear them apart, so I need to be very sure about the measurement or everything need to be done again. Before finishing the assembly, I have mistaken one of the measurement of a board that results in the misplace of it, I have to tear the board down to fix the problem, and I have to redo many parts of the job which again takes me a lot of time. 

After the box is done, I leave one side open to put things inside, and the only thing I need to do is to stick the neopixels onto all five sides of the box, since the number of the neopixels can not fill all the edges of five sides, so I need to figure out another way to make the patterns. Here I make several huge mistakes that result in many problems, first is that I stick the neopixels on five sides instead of just sticking them on some of the edges which will still look good. This results in that when I am looking from outside into it, my vision is blocked by the strips on each side which is very annoying as is shown in the previous video, I do not consider this problem when I am doing the job, this messes up a lot of the effect. Only at that time do I realize the essence of infinity mirror is that the neopixels have to be on the edges that will not influence the visual effect. The next mistake I have made is that, I use super glue to stick the strip to the cube, and since the strip is conductive and the super glue is liquid, it will conduct electronic signals randomly which will distract how the signals flow in the strip, and also the way I tilt the strip to make patterns in the cube also can disable the signals from passing correctly. And I believe these two mistakes I have done lead to the malfunction of the cube the second day I finish it.

The final thing to consider is how I am going to arrange the wires and where to put the sensors. I make a small cut on two sides of the cube to leave space for the wires, and since there are grooves in the joints where I can put the wires, the only thing I need to do is to assembly all the wires together and put them into the cut and the groove which will make it look far better. As is shown in the video, there is a cut for the wires at the farthermost corner, it is a pity that I forget to take a picture of how I arrange the wires. And I also measure where to put one of the distance sensor so that when the box is facing down, the sensor will just be close enough to the surface of the desk, for the other distance sensor, I just stick on one side of the cube, so as for the user himself to discover and play with. The accelerometer is placed inside, when I tilt the box, the pattern and the brightness will change along with the accelerometer.

There is also one interesting thing to mention is that the reason why I finally decide that there is only going to be five sides and there is no boards at the bottom, Dave tries to put his head inside the cube and see around and says it is amazing to look around inside, so I decide to leave one side open so as to let the user to put his head inside when he lifts up the cube and finds out the bottom is open and wants to discover how it looks like when he puts his head into, this is also one way to interact with the cube, but only by the imagination of the user, mayber there are more ways to play with it depends on how the user judges it.

  • Conclusions

The result of my project could say reach my expectation, although it just works for one night and fails to function the next morning. I can change the pattern, brightness, changing speed at my will, but from the feedbacks and the actual user testing the night I finish it, I learn that it might be hard for users to understand how to interact with it at their first sight. Because it is just a box there at a silence mode, it looks interesting but they do not know what it is for, and when they move it, the pattern suddenly changes, and when they tilt it, there are more changes, and this is exactly what I want, to make the users confused and feel interested and then discover it by themselves, they are the ones to interact and to think about it, they create the ways of interaction with it, I am only the designer to design the possible ways to interact with the cube, but there can be more ways to be thought about to make the interaction more fun. This perfectly fits what interaction means to me, it is something that will give you reaction when you give some kinds of instructions to something, it is like a communication, but this process involves thoughts and discovery, not only the interaction part is engaging, as well as the process to find out how to interact with it is also engaging, I want to make everything with the project interesting also interactive, not only interacting with your body physically, but with your mind mentally, even more, provoke some profound thoughts based on what you see, what you think and what you feel. The distance sensor and the accelerometer, these two are triggered by just lifting up the cube and tilting it, the one that controls the changing speed actually needs more imagination and sense of discovering to find out what it is for, only when people try to put hands on it and find out the speed has changed, and when they are changing the distance will the speed also be changed, then they will find out a new way of interaction with the box, this process I think really meets what I think interaction is. 

If I have more time to improve my project? First, I definitely will redo the whole thing. I will change the acrylic into glass, I will prepare a sprayer, I will make joints that have already made grooves for the glass boards to fit in, I will make cuts on glass for the wires in the modeling software, I will prepare enough neopixels, I will never use super glue again, there are too many parts that I need to improve. Also I think I can make a rotating pedestal to put the cube on, so as to make it more decorative. For the interaction part, I think so far it is satisfying, the only thing I think I need to improve is how I put the sensors, I nned to figure out a better way to arrange the wires and the sensors, it is also an important thing which will influence the interactivity and the appearence. 

I think I do have learnt a lot, I need to list all the materials that I need to use for all the processes for the project, always have a back-up plan for the project, get all the materials as soon as possible, there is always going to be accidents that I cannot imagine, always be patient to others’ ideas, they will definitely have better ideas that I have never thought about. Always be confident of myself, I think that is the most important thing for me so far, confidence supports me all the time and keeps me calm.

Now comes to the ending question, so what? I have considered long for the answer, as what I have mentioned, the way users interact with it represents the way how I understand interaction, the project is for users to discover a new understanding of interaction, it involves discovery and thinking, and the surprise to have found out different ways to interact. It can be only for entertainment as the visual effect is really cool and fascinating, however, I think there can be more for the project, as what I have said at the beginning, the project can provoke spiritual meditation, from the changing patterns of lights can users feel something and meditate, colors have its own meaning based on different understanding. I hope the project can bring different meanings to various users, this is something more than cool visual effects, this is an infinity cube connecting the physical word and the mental world with infinity light paths and infinity threads of thoughts.

The following are some documentation for the process.

Week 7 – Recitation 5 – Processing Basics

This recitation is about the basic implement of processing, by using the functions we have learned so far to draw our own vector diagrams. To get my motif, I choose The Art of Computer Deisgn written by Osamu Sato, I briefly read the whole piece and find what he has made for computer design is very interesting to me. As it is incredible to imagine that at that year, there are already artists who can make great designs based on computer. The combination of different geometrical patterns can make abstract images which to me is more fascinating, and the thing that atracts me most is the image of eye. I am kind of obsessed with the expression of eyes, there are so many different ways to depict an eye, and all of them are fascinating, no wonder for computer design. And also eye means perception, different ways of drawing it will mean different way of understanding towards what perception is.

These two are the eyes that fascinates me the most, the first one, simple but full of patterns, the second one, complicated and deep, make me feel like being absorbed into it. So I relate these eyes to a pattern that I have long been interested in, the Horus Eye, which is an ancient Egyptian symbol of protection, royal power, and good health. I’m in great obsession with Egyptian history and art, the Horus Eye is definitely one of my favourite pattern.

Image result for horus eye

So based on this image, I start to make my own Horus Eye on processing. So the whole image can be seperated into three parts, the eyebrow, the eyeball, and the decoration downwards. The eyebrow and the eyeball are easy to draw, the eyebrow consists of two curves, one curve sharing the same radian with the eyeball, the other having a smaller radian to make the eyebrow thicker. The code for eyebrow is following.

So I first set the frame size into 800 times 600 and set the background color to white. I make a small mistake here that I set the fill color of the eyebrow to white, but actually I should have set it to noFill(), but due to the sequence of the layout there are no conflicts on the image, I set the stroke’s weight to 30 to make it looks thicker to resemble how the Horus Eye looks like. Since I need to draw a customized curve, I need to use curveVertex() function, and it is very important to be aware of the camelcase, by using this should start with a beginShape() and end with a endShape().

For the eyeball, I need two curves to combine with each other to form the orbit, but I cannot use ellipse here or it will look too mellow and full. Then at both ends of the curves I set two lines to make the eye look biger. In the end, I draw an ellipse inside the orbit to become the eyeball, which fills with black, I also draw an arc and a circle inside to make it look more vivid. The corresponding code is following.

Here comes the toughest part, the decoration downwards. Since this part is comparatively complicated, I seperate it into mainly three parts, the tip, the arc and the tentacle at the end of the arc. Firstly for the tip, I seperate it into three parts, a rectangle, a triangle and a curve to cut them. I combine the rectangle with the triangle together, than fill the cureve into white to cover it to cut them. For the arc, I need to test on the diagram to see where to set the anchor to change the radian of the curve, so it takes me a lot of time. The end of the arc is flat so it is easy for me to connect it with tentacle which consists of two circles, the first circle is the frame of the tentalce, and I cover another circle on it to finish the part, but the circle I made have cover the arc downward a little bit, so I put a line on it to fix though it still does not look that nice.

And this is the outcome.

I have found great potential and interest in processing, I will keep digging into it.

Recitation 4 Drawing Machine Documentation by Ryan

So mainly this week’s recitation works on a stepper motor and an H-bridge, since we need a 12V power supply, it is necessary to check whether the circuit is connected right or the arduino board might be burnt. The following is the mateiral list for the recitation.

1 * 42STH33-0404AC stepper motor
1 * L293D ic chip
1 * power jack
1 * 12 VDC power supply
1 * Arduino kit and its contents

2 * Laser-cut short arms
2 * Laser-cut long arms
1* Laser-cut motor holder
2 * 3D printed motor coupling
5 * Paper Fasteners
1 * Pen that fits the laser-cut mechanisms Paper

For the first curcuit, we only need to work with a stepper motor based on the following diagram.

H-bridge circuit diagram

One thing to make sure which is very easy to make mistake is that for the H-bridge, the corner with a small circle means where the pin 1 is, I have mistaken it as pin 16 when I first finish the circuit and was found wrong by the learning assistant. And also remember that the 5v supply from arduino board should always be seperated from the 12v external power supply. Over all, the process of building the circuit is not difficult. The following video is the outcome.

For the second circuit is to add a potentiometer to the previous circuit to control the stepper motor. So what I need to do is just to connect the potentiometer to the 5V arduino power supply and to an analog input on the arduino board. I first found out that without map(), the circuit still works but not that precise, so as to say that, when I am switching the potentiometer, the stepper motor will rotate a bigger angle than I want. After using the map() function, it works more smoothly and precisely like what has showed bellow.

After finishing step two, I combined my circuit with my partner James’s and made a drawing machine, so by switching the potentiometers on two circits can we control the drawing machine to draw whatever we want. The following is the outcome, the problem is that, it is very hard to control.

Question 1:

What kind of machines would you be interested in building?Add a reflection about the use of actuators, the digital manipulation of art, and the creative process to your blog post.

For question one, I think the machines I want to build will be related to visual effects. I think illusions can be manipulated by machines and then affect different senses. For example, the infinity mirror, which is a well-know concept and has been well adopted. It just uses light reflection with LEDs to make impressive visual effect, I think this kind of invention is marvelous which has combined science with technology, which make things look simple but profound. And also the way how to create a work is also interesting, as we can create different frames to hold the works which will result in different meanings. What art means to me is not as simple as how it looks like, but what is behind it. 

Question 2:

Choose an art installation mentioned in the reading ART + Science NOW, Stephen Wilson (Kinetics chapter). Post your thoughts about it and make a comparison with the work you did during this recitation. How do you think that the artist selected those specific actuators for his project?

What has been shown in the reading are mostly related to the use of motors, motors are widely used in all kinds of projects to make parts move, for example the robotic made by Chico MacMurtrie/Amorphic Robot Works, to reappear the function of a human joint, motors are necessary to do the work, by adjusting the angles and the distances between each motor can achieve complicated movement. Also motor can not only be used to achieve human-like movement, but be used to all works that require movement. It is impressive to see how delicate artificial works are using several motors with joints to realize complicated uses. When comparing with the work we have done in the recitation, we all are using motors and joints to make a machine to achieve certain goals, the difference is how big the goal is, our goal is only to make a simple drawing machine and it is not even sensitive. But we still can see that human intelligence is powerful enough to use several tools to save work. They use these acutators to think about human motions, to reflect on how and why we make certain action.