This post is a continuation of the last documentation, where I already went over the process of the design of the project as well as the coding process.
For a reminder, the project was based off of the concept of a “dream room”, where we combined aspects of a room we wanted to have when we were kids into one explorable space. The user could click on the clickable object, which would lead to explanations from me or Allie (or both of us) explaining why we included it and what significance it has, if any.
Feedback
Overall, everyone seemed to really love the collage design and the overall aesthetic/ vibe of our project. It was heavily based on the 2000s, as that is the decade in which we grew up, and the collage/hand drawing look they said added to the throwback vibe. I wanted to go for that look because of this, so I was happy to hear this.
The criticism we received was more like suggestions for future development of the project itself. They mentioned possibly adding more layers, or audio/video of us discussing the creation process. They also mentioned adding sound effects or animations to add just a bit more.
Future
In the future, I really like the idea of viewing this as a platform for more to be built off of. In the moment, we wanted to add audio, but because of lack of time and sleep, it was just something my brain couldn’t wrap itself around when coding. I would definitely like to come back to audio and explore the deeper layer suggestion as well.
However, overall I am really proud of my work and what I was able to do. To design something like this and spend hours upon hours coding in the lab to see the final product and hear what everyone had to say made the sleepiness and pain felt in those moments so worthwhile xD
Comm lab was really such an amazing experience, and I’m so glad I was able to learn and create things at this level. ๐ and that’s that