In this lab we attempted to create a collective swarm of robots using ArUco and microbits.
Continue reading “Collective Decision || Kennedy Cambra-Cho”
Interactive Media Arts @ NYUSH
In this lab we attempted to create a collective swarm of robots using ArUco and microbits.
Continue reading “Collective Decision || Kennedy Cambra-Cho”
The goal of this lab was to observe the behavior of flies with different genotypes in relation to their circadian rhythm.
Continue reading “Biology Observation || Kennedy Cambra-Cho”
In this lab we constructed a replica of Braitenberg’s attractive and repulsive vehicles. Using the behavior of prowling cats and fish schools as inspiration we created a system where bot A runs away from bot B.
Continue reading “Braitenberg Vehicles || Kennedy Cambra-Cho”
For this lab we will make a bot that imitates the locomotion of an organism found in nature. We chose to study the movement of caterpillars in particular. Using our basic understanding of locomotion, we will develop a mechanism that mimics the inch-ing movement of a caterpillar.
Framework: Speculative Design
Agenda: Discursive
Intention: Persuasive & Inspiring
In this project I attempted to create a future geothermal energy company named Pele established in Hawaii. My ultimate goal was to create a project that felt completely plausible and fully integrated in reality. The first step was to look at the past in order to get a grasp of what the possible futures may be.