CPD: Final Project + WCS Interactive Website – Carlo (Chen)

Professor Ann Chen 

Carlo Gabriel 

Final Project WCS – Interactive Website 

Monday, May 20th, 2019 

Project Description 

Trashley’s Journey is an interactive website that features a fictional character of a trash bag called Trashley. Just like her any other trash bag fellows, Trashley is there to help human carry their stuff before she ends up floating around the harbor of New York City.  Throughout her journey exploring the depth of the sea, Trashley encounters many other sea creatures she has never met before in the above-ground world including Prince Louis who just comes back from a 60-year-long trip in Europe. Performing other characters such as Baggy the rookie, Trashley’s Journey will take kids of 6-10 years old on a journey to learn about marine creatures, plastic waste and more. Trashley’s Journey hopes to inspire the younger generation to help reduce future plastic waste while educating children on the impact of human activities on marine lives. 

Purpose

The purpose of this interactive website is mainly to help kids of 6-10 years old understand the current situation of sea world as well as learning about sea creatures. To provide a fun learning experience, the website incorporates a scroll-up/down feature to navigate through the depth of the sea (website). As they explore each section of the website, they can learn different facts pertaining to sea creatures, plastic waste, and solution to reducing plastic waste in the sea. The goal of this interactive website is to raise their awareness about sea pollution and hopefully drive them to take actions to save our sea. 

Roles 

At the beginning of the project, we all helped each other build basic idea. As we solidified our idea and planned out the project, I started to focus more on the graphics part of the website. I helped the team create characters and draw them using Adobe Illustrator to meet our desired looks of each character. I also made some changes based on the feedback from my classmates and professor.  Below are the roles of each member. 

Story Boarding – Sebastian Lau

Research – Katherine Li

Graphic – Carlo G

Website Coding – Hope Myers

Process

    1. Brainstorming
      • First, we brainstormed to come up with ideas. After we had a few ideas, we started to filter out the ones that we thought were not feasible and doable to do given the time and our technical skills. 
    2. Story Boarding and Research
      • After we derived the idea, we started to create a rough storyboard to kind of have a starting point and what to expect from each of us. After that, we began to break down which parts need to be done first and which parts can be done later. Meticulous research was also done at this point to support our preliminary facts. We also researched as to the species of marine creatures that are often found in NYC harbor for our next process, character building. 
    3. Character Building
      • After creating a rough storyboarding, we began to create the characters for the website. We brainstormed their personality and appearances. This part is really crucial for me as character building determined my work in drawing their reactions for the story. The characters were assigned based on the research done in the previous section. 
    4. Graphic
      • I began to draw all the characters. What I did first was to make a sketch of each character. After that, I started drawing the first look of the characters and adding some details. After that, my team and I presented our work to receive feedback then make some adjustments based on the feedback. Below are the characters that I drew after multiple feedback from my teammates, classmates, and professor.
        •    
    5. Website Development
      • As for website development, we actually already had the rough version of the website ready right after the storyboarding process. We developed the website throughout the process. 
    6. Final product
      • Finally, we managed to present our final product after about 7 weeks of work. 

Below is the link to our website demo: 

Trashley’s Journey

Challenges 

Throughout this project, each of us encountered different challenges. As for me, my challenges came in a form of understanding the features of Adobe Illustrator as I was not quite familiar with that. After watching a few tutorials, I kinda got myself familiar with its features. One feature that I really like is the layering feature. This feature helps me put every drawing in layers. I used this feature a lot when I colored my drawings. So I made the outlines of the drawings first and group all them together and put them all in a different layer from the color ones. That way, I can color the drawings without having to worry that my color would go beyond my outlines. 

What I’ve learned 

From this project, I learned a few new things. First off, I learned about WCS’s existence and works in preserving marine creatures as well as tackling sea pollutions. Their works and projects have helped me understand marine creatures and the way they behave in a polluted environment. One example is of how turtles often mistake plastic bags for jellyfish. I also learned many new facts about plastic waste in our sea such as a large number of microbeads in the sea that is damaging the existence of marine creatures.

Second off, I got to work with amazing teammates from different classes. I learned how to bring together different ideas and tailor them into one polished idea. I also learned to pick up good communication with my teammates and WCS, to make sure that every work is aligned with what WCS expects from us and to make every group member be on the same page. 

CPD: Geocinema Project – Carlo Gabriel

Professor Ann Chen 

Group members: Ashley Friedland, Ashley Zhu, Carlo G

March 25th, 2019

Link to video: https://drive.google.com/open?id=1gl_gM-Ce3hXT8sMFiRyvZZtt8SseeuoL

Project Description

For our project, we wanted to investigate the links between air pollution, the economy, and health awareness. We chose Xujiahui as our site due to its active changes in AQI, growing economic activities, and the lack of health awareness surrounding this area. We have photographs, videos, interviews, and AQI screenshots woven together in a three-part video as our final product. The first part is background information on AQI in Shanghai. The second part is an interview with a construction worker, and the third part is a subjective view based on our own observations of the site while filming. The juxtaposition between the construction worker’s knowledge about the current Shanghai construction industry and our observations was the main focal point of the project, and we wanted to highlight the (missing) link between the government and the general public. Our inspiration stems from the field trip we took to Xujiahui with our class. During that trip, we discovered numerous construction sites and noticed the amount of noise it created, as well as the high level of AQI in relation to these construction sites. In creating a narrative, we wanted to use the AQI monitors in the Xujiahui area (which documented the air quality) to serve as our ‘surveillance camera’ in viewing the Xujiahui area through statistics such as varying levels of PM2.5 and PM10. With our video, we hope to raise awareness for the urgent matter of climate change and for our audience to understand the impacts of ongoing economic activities in their homes. Therefore, our project aligns with the concept of geocinema as we portray it in a monitoring fashion through the AQI monitors located in Xujiahui, and connected it with the bigger picture of investigating China’s economic boom in relation to society.

Reflection

Working on this project has been worthwhile. There are two things that highlighted this project. The first one is understanding one of the major issues (air pollution) in Shanghai by studying one of the factors that contribute to air pollution, construction. This learning progress is reflected in our project description. Second off,  putting altogether data and information into a one structured and aesthetically-tantalizing geocinema video. 

Technical Skills

  1.  

There are two skills that I learned in the making of this video. The first one is the creative skill. Given that we worked in a limited space that was Xujiahui area, my initial thought was that we needed to go somewhere else to capture some additional footage. However, as Ann suggested that it’s possible to produce diverse footage in a limited space such as Xujiahui, I took this feedback to challenge myself to look into details around Xujiahui. It was certainly challenging, but the key is to prepare in advance what specific footage you wish to capture. Moreover, I also learned to allow myself to go beyond my initial plans. There was some footage that was taken out of the plan and it portrays the ambiance specific to Xujiahui only. 

Furthermore, I learned to package the video in an aesthetically appealing way and to add our own colors into it. For example, the opening of this video was inspired by Marvel Studio opening and the background music is inspired by urban music. 

In a nutshell, this geocinema project has taught me new things pertaining to video making. I also learned about the social economic issue and its impact on the environment. I had a great time working with my team members. We’re really good at being cooperative and dividing the workload. Everyone put substantial effort in this project too. 

Works cited

https://unearthed.greenpeace.org/2018/02/12/shanghai-air-pollution-worse-beijing/

Beijing is no longer the most polluted city in China. Now Shanghai has taken that place.

https://earth.google.com/web/@31.1944751,121.4388294,8.97049734a,1961.59524626d,35y,0h,45t,0r/data=ChYaFAoML2cvMTJ4cHd2Mjc0GAIgASgCKAI

Google Earth

https://www.youtube.com/watch?v=zhoHfiLGbY4

Lakey Inspired- Monroe

https://www.healthandsafetyinshanghai.com/air-pollution-in-shanghai.html

sources of air pollution in Shanghai

http://aqicn.org/city/shanghai/xujiahui/m/

AQI levels of Xujiahui

http://aqicn.org/products/monitoring-stations/

AQI Monitoring stations

CPD Week 3: Carlo G (Professor Ann Chen)

Professor Ann Chen 

Carlo G

March, 10th 2019

For this week’s assignment, I had to practice with a set of data pertaining to flights across the globe. I decided to track the trail of MH flights from the Philippines to Fujian, China. Using the .json data provided by Leon, I used the information of MH’s latitudes and longitudes to track it on the map. Below are the screenshots of my results:

CPD Week 2: Carlo G Professor Ann Chen

Professor Ann Chen 

Carlo G

Feb, 25th 2019

For the week-2 assignment, I created a data visualization of my weekly drink units. In making the data presentation more attractive, I decided to hand draw a world map that shows the origins of drinks I had this week. For a head up, this world map was hand drawn poorly, so I’m sorry if some regions aren’t on this map. 

Furthermore, I use different colors to show which day I had which drinks. For example, pink represents Monday, green represents Tuesday, yellow is Wednesday, purple is Thursday, Friday is orange, gold represents Saturday and black represents Sunday.  To show the number of drinks I had, I incorporate a geometrical shape that is square. One square represents one drink. 

What I wish I could have done better for this assignment is the accuracy of my world map. I am aware that a lot of details are missing on this map and that many places may appear smaller/bigger than it actually is. 

CPD Week 1: Carlo G. Professor Ann Chen

Professor Ann Chen 

Carlo G 

Feb 18, 2019 

A Four-Century Retrospective of Marine Fauna and Fisheries Around New York City contains detailed information pertaining to the diversity of marine animals in NYC.  The article also reveals the impact on marine animal population caused by human preference on fish consumption over the course of time. It got me further intrigued because my home country, Indonesia, is basically a bunch of islands and that fish consumption is inevitable. However, many people still use a conventional fishing method that is harmful to not only marine life but also the ecosystem. They use a bomb instead of fishnet to capture fish. As a result, corrals are oftentimes damaged and long-term marine life is put in danger. And the decrease in marine population in this article is something that I can relate to.

Whereas an article by WCS provides more basic information pertaining to marine life and the damages that humankind has created; in a more straightforward way. Furthermore, the article also includes information about projects they’re currently working on. They’re spreading awareness regarding marine life through various projects that target people at a young age. I think it’s a smart move to target young people as their consistent attempts to preserve ocean can last long.

The Ainu: Beyond The Politics of Cultural Coexistence is basically about the indigenous people of Japan that was confronted with the cultural revolution. The way I understand this article is how the Ainu wants their cultures to remain and coexist with modernization instead of being eliminated.