NOC W4

I created a feather falling scene. It has two interactions input: MouseX position and mousePressed. MouseX is mapped to the force of the wind. When the speed of feather increases, the resistance force will also increase( but always smaller than gravity). When the mouse is pressed, the feather will be blown up.

There are two difficult parts of this assignment. The first is to measure the size of the feather, and the second is to add resistance. 

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