VR/AR Week 2 Post – Kat Valachova

Response to the “16 Lessons for a VR-First Future From ‘Ready Player One””:

Most agree with:

  1. Network speeds and cloud computing capacity will be the key utility of the future.

I believe the pressing need for more powerful networks and the overall speeding up of computing capacities is something that is already very visible now and the trend will continue on in the future, as there are more complex and sophisticated technologies invented.

Most disagree with:

  1. Everyone will become ‘Gamers’ & watching game streams will be a major pass-time.

My disagreement is not so much as with how popular implemented the VR/AR can become in our lives, as we can see the trend on the rise already. My disagreement is more about how not everyone will be able to, or will not be willing to implement VR into their lives as a major part of it. The human needs lie with implementation of all senses and social/physical interactions, which is, at least in the case of physical part, not something VR can offer at this point.

Response to the Mirrorworld Article:

Using augmented reality to implement the mirror world makes a lot of sense, as it enhances what is already existent. But what about when it is implemented in VR? My question is if we know how does the brain react, when only the visual senses are being constantly stimulated while the rest, especially the touch is being neglected for a prolonged period of time? Being able to “travel” to different place through the headset is one thing, but not being able to experience through other senses is, I believe, something completely different.

Chosen videos:

Lucid space dreams

The ghost in the shell

My mother’s wing

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