- Julia Ruff | Screen Integration in Shanghai: The effect of screens on the landscape
- Skyler Liu | The Scene Inside: A Cinematic Installation
- Skye Gao | Sentient Complex: Cybernetic Ecology for Spacial Formation
- Xiaoyan Kong | Partings and Togetherness: Partings & Togetherness, Memory & Loss
- Peter Wang | The Basket: A Most Sophisticated Design
- Chris Johnson | The Regional Rap: How geographic location impacts content
- Yanran Bi | At the Door: A Shanghai Lilong Soundwalk
- Yi Shan | The Old and New “Silk Road”: Differences between the two “Silk Road”
- James Chou | Capsule: An interactive reflection guide
- Zhaopeng (Cecilia) Cai | Colabo: Collage and Collaborate in 3D
- Winny Wang | Mirroring Loss : One Year of Covid Death in One Minute
- Tiger Tian | The Groovehouse: A Virtual Reality Dance Club
- Yunyu Zhang | “Shan Hai Jing” monsters: : Relearn & Re-create
- Haoyu Gao | Our Quarantine Room: An interactive documentary on quarantine
- Zihan Feng | Journey to Chang’an·Overture: serious game for cultural heritage
- Kaiyan Li | X-Reality Workflow: Real-time Architecture Codesign Workflow
- Zain Majid | Augmenting the First Responder: Adopting progressive methods in rescuing
- Yingyue (Samantha) Cui | Bond: Exploring ephemeral connections between strangers
- Julie Huang | The Collection of Issues: : “Adulting” the Insurtech Way
- Eszter Vigh | The Choice is You{rs}: Cancelled Culture from the Inside Out
- Sara Gradinarska | ClickMate: Cooking Up Success: Your go-to digital marketing recipe book
- Hope Myers | Alex’s New Castle: Interactive Educational AR Children’s Story
- Mi Zhou | Deconstructing Digital Payment: An Interactive Educational Website
- Lina Mishachkovska | A Digital Double Comes To Life : Data visualization through animation
- Mostafa Helaly | VR/AR Educational Labs: A mixed reality learning platform
- Alison Frank | LoveBirds: An Exploration of Mediated Interaction
- Theresa Lin | Food Bio: digital solution to ensure food quality
- Allie Gaylord | The Conscious Collection: Short From Videos for Consumption Change
- Qianyi (Daisy) Chen | Quarantine 2040: Social Experience Reimagined in VR
- Katie Pellegrino | The World is Speaking: An immersive soundscape experience.
- Jiaxin Yang | What has been eaten?: An comics video for design ethics
- Monika Yosifova | Wightwhisper: Choices that Drive Games Forwards
- Vera Zhong | CoFind: Linkedin meets Tinder!
- Erdembileg Chin-Erdene | PiggyFund: Finance for the youth, for the future.
- Yumin Cai | Behind the Shark Fin Soup: Augmented Dinner Experience
- Peixuan Yu | The Interplace: Between the Real and the Virtual