This project is designed to give the audience an experience of smiling depression through a 2D platformer game with the intention to raise the public awareness of this mental health issue.
This project is designed to give the audience an opportunity to experience what a person struggling with smiling depression might feel through a 2D platformer game. Smiling depression, also known as “masked depression”, refers to the phenomenon where someone might feel depressed inside but pretend to be perfectly content on the outside, which makes it difficult for other people to assess their mental wellness and then give help. In this game, the user will control a character who is living inside a transparent bubble that resembles the “mask” – The bubble is a barrier between the character’s internal and external world – the outside world is black and white while the inside of the bubble is colorful, the outside world is filled with darkness while the light exists inside the bubble. By going through a series of adventures, the user will gradually learn that they have to break the bubble because, although the bubble looks like a comfortable place to stay in, it’s shrinking and compressing the space for you to live in.