- Your partner’s name and the image of their self-portrait (original sketch).
- Describe the story of the memory or dream you received and how you interpreted it.
- The feedback and thoughts you received after your partner experienced your creation.
Partner: MB

Dream: I was out in the field, and there were some kind of a bug that could fly.

Link: https://editor.p5js.org/bx2181/full/PgquUCRkb
MB: It looks cool, and I like the image you chose as the background. This bug is also kinda cute.

Reflection:
- What have you learned throughout the process of using the setup and draw functions, as well as variables and conditionals?
- I sometimes forget that the draw that I wanted to show on the top should be at the end of my code instead of at the beginning. Also the background should be placed at the beginning.
- mouseX and mouseY is a good function if I only wanna make a simple interactive design.
- Reflect on the language your partner used to describe the memory/dream and your interpretation of it using code.
- For “fieled”: I just used an image from Google. This really svaed me a lot of time hard code the field.
- For the eyes interaction: I used map() to limit the eyes to move only in between the original value +-5, which MB set as: circle(310, 205, 25);
circle(380, 208, 25);
Mine:let lefteyeX = map(mouseX, 0, width, 310 – 5, 310 + 5);
let lefteyeY = map(mouseY, 0, height, 205 – 5, 205 + 5);
circle(lefteyeX, lefteyeY, 25);let righteyeX = map(mouseX, 0, width, 380 – 5, 380 + 5);
let righteyeY = map(mouseY, 0, height, 208 – 5, 208 + 5);
circle(righteyeX, righteyeY, 25);
- What are your thoughts on digital interactions and real-world interactions? After using mouse and keyboard interaction, describe an interactive device — one that doesn’t exist yet — that could let you to recreate better the memory/dream in p5.js
- It is a really good way for us to have fun. If we try to make this project more complicated its definately gonna be like a small game. For thos 3A games, they are all amazing that they can make the game view to be like so close to the real world. It can actually make those impossible interactions in real world (like jump from the room top?) 90% real.
- I’ll say AR/VR are really cool now. They can lead us to a very immersive feeling of the game, tho still can not compare to the real-world.












































My bed for two nights T___T
















