Production Updates?

Timeline/Evolution and Extinction of Architecture Generating a series of images of architecture in the style of biological illustration/scientific illustration ———————————————————- Possible Predictions Post-Apocalypse city Global system collapse Ecological catastrophe Major asteroid impact (don’t look up!) Global pandemic Nuclear war Catastrophic climate change Supervolcano Synthetic biology Nanotechnology Artificial Intelligence Future bad governance    

Prototype

Timeline/Evolution and Extinction of Architecture Generating a series of images of architecture in the style of biological illustration/scientific illustration ———————————————————-

Production Update

Plans MUNIT Colab Notebook: https://github.com/dvschultz/MUNIT/blob/master/MUNIT.ipynb Problem: Accuracy Limitation on the input image “This isn’t like style transfer where it can be an arbitrary image. It should be an image from your training set” But Derick shows how he input a random selfie of a woman to the model Usage: Realtime Interactive Display (Interior style transfer) Continue reading Production Update

Capstone Production Timeline

StyleGan Image Generation [3/28-4/10] (2 weeks) Image Data Collection [3/28-4/4] Model Training [4/1-5/8] Model Testing and Adjustments [4/4-4/10] Style Transfer [4/10-4/17] (1 week) CLIP+Disco Diffusion CLIP+VQGAN Post Processing [4/16-4/18] Digital Art  [4/17-5/10] Unreal Engine particle effects Fluid Ninja plugin Interactive scene Media facade/skin Looking Glass Projection mapping Point clouds 3D Photography using Context-aware Layered Depth Continue reading Capstone Production Timeline