Blog Post #1: Research & Conceptualization

For our group project, we will be focusing on experimenting with some potential mocap animations for John and Qiuyao’s thesis. Qiuyao is making a game that consists of humanoid characters, while John is making a real-time mocap performance of a monster. We would specify the movements we are going to make once the characters are Continue reading Blog Post #1: Research & Conceptualization

Week 4: Outdoor Projection Mapping at the Washington Square Park

Drive Link I tried to create the effect of particles coming out from a damaged wall on the arch. However, I am not sure of the lighting and material of the arch and the color would probably be off. If the effect is not ideal, I also have a video of just the particles without Continue reading Week 4: Outdoor Projection Mapping at the Washington Square Park