My group included Angel, Riley, Bruce, and Shane.
Our idea came from the story, “The Plague”. We created an invention that turns off emotions so humans won’t be able to feel. This invention derives from my definition of interaction because the object influences you which causes a reaction making it interactive.
Our idea came from the plague since many people were infected and killed because of it. Families were separated and at the end of the day, people were fearful of it. This can cause not only fear but it can lead to depression, anger, grief, etc. We thought an invention that turned off emotions would be a good invention in a time like this.
I contributed to making the artifact, reviewing the script, and coming up with ideas. We had a zoom meeting before we met in person to talk about what our artifact should be and we agreed on using my idea for “The Plague”. After, we met up in T5 to talk about the skit, finalize the structure of the artifact, and started making it. I hopped around from cutting the cardboard and coloring the buttons to discussing the script with my group mates. Shane was in charge of the script and Bruce was in charge of putting everything together. Angel, Riley, and I were helping with both. We were able to finish most of the artifact and the script in a few hours. We met up again a few days later to finish it and do a few run-throughs of the script. We timed ourselves when we did run-throughs so we didn’t go past the time limit. Both our skit and artifact were a great success. Our skit: https://docs.google.com/document/d/1wng6TmDsXArGsIHGceWDLhUC3F4wQzK5Lgo3arzO2B0/edit?usp=sharing
I don’t know why the pictures aren’t in order.
The success of our artifact is that it was almost exactly the one we envisioned. While we were building it, there were more ideas that came along the way and it all came together very well. The failures with our artifact would be that the hot glue we used to put everything together wasn’t durable and things kept coming apart. Even on the day of the presentation buttons were falling off.
The performance that I thought was most memorable was the dream repeater. The artifact was a helmet with wires attached to it and it also had a remote control. It had cute drawings on it making it cool-looking. The artifact was somewhat relevant it didn’t really contribute to any story’s plot. It met the criteria pretty well, it was interactive from human to object and the object responds to the human brain. The design was pretty cool but it could’ve used more detailing. I liked how when someone had the artifact on the other group mates would act out what they dreamt about which made the skit very enjoyable to watch. This performance was good and I don’t think there are any suggestions for improvements.