2D Game Demo
- Flow chart of your game system
Familiar with the basic functions (Only have one solution) – Flexible moving platforms (Have multible solutions) – Challenging tasks (Choose the best solution from all of them) – Create the level on their own
- Describing the structure of your game level, including challenges (could be without art)
The part I responsible for is the teaching part. I create 4 levels to lead the player to get familiar with our 4 functions: The rotatable outside box, the rotatable slicing platform, the bouncing platform, and the gravity platform. The challenge is find the only way out by adjusting the angle of the platforms. It need times to explore and restart to find the most proper way.
- Video recording of progress of your game