The Final Photogrammetry

Meshed and textured model:

Both models has their own problems, which will be solved after merging. That is delete one model’s wrong part and let another model’s same part’s point fill with the blank.

Markers:

My model is easy to make markers, but I don’t think the Metashape follows my markers one hundred percent. There exsist some deficiency.

Align and merge chunks:

I redo this process for many times, for the problems I’ve mentioned above have to be solved in this part. With the merging model, I can clearly distinguish which part should be deleted and which part should be remained. Polishing at this step can also save times for the Meshmixer steps.

Polishing in Meshmixer:

I really like the tool named bouble smooth, which is the most convenient tool to fix with this model.

Final Object:

Leave a Reply

Your email address will not be published. Required fields are marked *