IDVG – Documentation od
This is the reference picture This is the tutoring reference This is the processing of my modeling
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This is the reference picture This is the tutoring reference This is the processing of my modeling
Which game did you play? Can you answer the questions on that game’s slide page? The game I played is Red Matter II, which is really impressive and well polished. The environment is incredible. It looks so good to be true. The visual, audio, texturing,etc. In this space not only can players see their hands but… Read more IDVG-assignment1
int amount = 500; int [] a= new int[amount]; int [] b= new int[amount]; int [] d= new int[amount]; int t; void setup(){ size(1024, 768,P3D); background(0); noFill(); stroke(255); t = 5; point();// must write here and write void point below } void draw(){ background(0); pushMatrix(); translate(width/2,height/2+500); rotateY(frameCount/1000.0);// translate rate for(int i = 0; i<amount; i++){//for… Read more linkedIn live poster
SURVIVE THE PLASTIC-ELAINE & TRACY- ANDY GARCIA CONCEPT AND DESIGN Our concept is to get people’s attention to marine plastic pollution. According to Seachange, worldwide, we produce ~400 million tons of plastic per year. Roughly 10 million tons end up in the sea. That’s a dump truck full of plastic added to the ocean every… Read more Final Project
Exercise1 void setup() { Serial.begin(9600); } void loop() { int sensor1 = analogRead(A0); int sensor2 = analogRead(A1); Serial.print(sensor1); Serial.print(“,”); // put comma between sensor values Serial.print(sensor2); Serial.println(); // add linefeed after sending the last sensor value delay(100); } Exercise2 import processing.serial.*; PImage photo; int NUM_OF_VALUES_FROM_ARDUINO = 2; /** YOU MUST CHANGE THIS ACCORDING TO YOUR… Read more
Exercise1 void setup() { Serial.begin(9600); } void loop() { int sensor1 = analogRead(A0); int sensor2 = analogRead(A1); Serial.print(sensor1); Serial.print(“,”); // put comma between sensor values Serial.print(sensor2); Serial.println(); // add linefeed after sending the last sensor value delay(100); } Exercise2 In this part I think the hard part is how to use the envelop. finally, I… Read more recitation 10
I wanna make the transparency changed by the size of the plastic I first use a remap but it didn’t work very well. So I used a if statement. for ( int i=0; i < u.length-nPlastic; i++) { if( pSize[i]<4){ trans[i] = random(100,155);
A PROJECT TITLE Plastic fish B PROJECT STATEMENT OF PURPOSE We start this idea from the sea environment issue. Marine pollution is indeed a truly global problem. Oil spills, ship emissions, mico-plastics. All poison vast stretches of water. 10 million tonnes of litter are dumped in the sea every year. Microplastics threaten to unhinge whole… Read more Essay
Ecercise1 this is easy I just chose 3 songs I like and add them and sketch to one folder. import processing.sound.*; // declare three SoundFile objects SoundFile kick; SoundFile snare; SoundFile hihat; void setup() { size(640, 480); // create the objects and load sounds into them kick = new SoundFile(this, “crashbreak2rideout.wav”); snare = new SoundFile(this, “plunkysynthloop.wav”); hihat = new SoundFile(this, “kickcrash.wav”); } void draw() { background(0); }… Read more recitation9
A sound bubble I like very much import processing.sound.*; int amount = 50; //Amount of bubbles float[] x = new float[amount]; float[] y = new float[amount]; float[] size = new float[amount]; float[] speed = new float[amount]; SinOsc[] sine = new SinOsc[amount]; Env[] env = new Env[amount]; float[] freq = new float[amount]; void setup() { size(360, 640); //Assigning random values for x,y,… Read more class notes