IDVG-assignment1

  • Which game did you play?  Can you answer the questions on that game’s slide page?

The game I played is Red Matter IIwhich is really impressive and well polished.  The environment is incredible. It looks so good to be true. The visual, audio, texturingetc. In this space not only can players see their hands but if they stretch out their hands they can even see their arms. What’s more you can use a pair of tongs which is really vivid when grabbing stuffs. Sounds flow would show players the direction that if you are not toward the person who is speaking you will hear the voice still from the proper direction and it changes really swiftly. I couldn’t say how simple an environment could be to tell a touching story since the environment and interaction of Red Matter II look fantastic, which is really a masterwork. When you get close to some stuffs, things actually become quite sharp and clear and quite frankly look amazing. The game is set in a dystopian cold war era where is the key environment to tell this story. The games story is one of the main elements that makes the game worth playing except visual impression. The details are included such as turning knobs to restore power to downed equipment, to properly placing an inertial frequency tuner cube to overload some kind of energy containment machine. By rendering and texturing, the scale of objects are able to create astonishing scene like flying around a little drone.

  •  What different experiences did those VR games give you than the 3D games on screen?

 VR games is created more digitally which enable me to get immersed in more. Although they are both 3D, VR games gives players more chances to see the scenes around. The space are like physical exist and seems no barrier between with real life. I have watched a video. A person who wear VR headset and he obviously knew that. The VR environment is a cliff and it was really vivid. The following ridiculous thing is that, the man feel panic so that he could barely standing. Here came five people to pick him up but still not made it. And the hardware of VR is easier for people to forget than 3D games. The screen frame is reminding people every moments that this 3D game is just virtual.

VR mimicks a real world through a virtual world that you see with your eyes, leaving the other senses out for the moment. It tracks people’s head movement to change the scene in front of eyes. 3D and VR are both create of virtual scenes for your eyes to see but 3D is mainly only in this aspect. When you look towards your left, the smart gyroscope sensors are used to detect the way your head moved and reactively change the images to make it feel like you actually panned your view across a static virtual world to the left.

 

  • Can you find more games/examples supporting your ideas answering the second question above?

It reminds me of when I was a kid. When I was a kid, I went to play with the neighborhood kids. He invited me to his house and we watched a cartoon called Gobbolt. He told me the cartoon was in 3D. Ten years ago, this would have been very attractive to a child.Now, many years later, 3D is no longer a rare thing. Sometimes when we go to the cinema, if there is a choice between 2D and 3D, I even choose 2D. Because when you put on 3D glasses, the movie gets really dark. Now I can use VR to watch movies. I played a game both in VR and PC but I forgot the name. It was a fight game. I can feel panic when enmy apporach when using VR. But when I use pc, the feeling not that strong.  I even shouted when enmy swugn a axe at me.

 

 

 

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