For the final work log, I redid the water scene on my new computer, but had to screen record rather than record through unity due to all the bugs in my scene that couldn’t be fixed. For my scene, I experimented with different types of camera angles and depths of water to illustrate the disaster of drought and flood.
Before class started on Wednesday, Lavender and I both edited the videos and made sure that the whole video was compiled as one entity. We didn’t have the metal peaceful scene as there was a bug with Vicky’s unity. For the video, I compiled the order and made the transitions while Lavender added sound.
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