For VR/AR, I struggled a lot with utilizing VR as it would consistently crash as well as because I struggled with storage problems where my computer had restarted 3 times and my progress unsaved due to having to force quit. Essentially this deleted any progress I had in Unity despite spending a lot of time on it.
Having only limited photos of the created progress, I was in the progress of creating the island terrain before it ultimately had a bug that caused the terrain to disappear when I imported an asset. It looked something like this and disappeared.
Other than Unity, I created the model for the Bagua that we will be using in Rhinoceros and tried to render it in Rhinoceros and Keyshot and see if the textures can be transmitted, but there was no success in doing so. Therefore, we would have to put the textures within Unity itself.
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