For this week final update, I finalized the design, by adding the soft bristles into the model. To do so, I used the sketch function, and then used rectangular pattern in order to multiply them sideways. Lastly I used the circular pattern to make the bristles appear in all 4 arms. I also did some renders with HDRI’s as practice.
Render with Bristles:
Bristles closeup:
Outdoor render:
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