Two sketches of timbre interfaces

I first came out with a fish tank that can interacted with to control elements of sound. Therefore I drew it according to a game called Rusty Lake. Clicking the aquatic plants could change the frequency of sound and interacting with the shrimp, fish and shell could change other elements of sound. But now the ways to interact have not been decided yet. A moving fly in water would show the current status of sound.

 

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