First Interactive Music Study (Feedback on partner)

I’m writing feedback to Floria.

In this cute project, I dragged my mouse to move the dolphin and found its position was related to volume of sounds. By pressing keys “d”, “g” and “b” I played three different sound tracks and made a beautiful music piece. The waveforms of different sound form ocean waves and make the dolphin swimming in purple sea. 

I think the piece work as intended, in terms of functionality, aesthetics, mood. The waveforms are perfectly reflecting sounds and gave me a great both visual and audio experience. 

However, I saw in the code mouseX did make some effects while I did not heard or saw changes interacting with it. I think for further developement more visual animation can be explored, such as make the waves in different layers and then dolphin would more likely to be swimming. Also more interactions are expected.

As for coding part, I found it interesting to use “isDragging” instead directly use mouseDragged. This could make the statement included in function mousePressed and shorten the code. Floria used many user defined funtions and the code generally seemed more clear and well-organized. Waveform wth analyzers, which Floria used to build ocean waves, is also what I used in my work and recently learnt in class. This is a really good way to draw ocean and make it related to sounds.

 

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