For the imaginary creature assignment I decided to create a flying bird. This bird will move across the screen and fly up and down while flapping its wings. The toughest part of this project was trying to make the bird look symmetrical and aesthetically pleasing. The toughest part of creating the bird was the wings, mainly because I couldn’t decide on how to create the wings to make it look good especially while flapping, it was difficult to make it so the lines move in unison. It still creates slight gaps between the lines as the wings flap. Implementing the sin function to create the movement of the bird, the wings and the propeller was relatively simple I just had to set it as a variable for the axes a long which I want it to change and then implement that variable for every function that draws something on the screen, then to get the clouds to go the other way I just changed the sin function to be negative.