PREPARATORY RESEARCH AND ANALYSIS
For this assignment, you will compose a blog post in preparation for your final project. Write a narrative of 3 to 4 paragraphs keeping in mind the following items:
A. Read “Art, Interaction and Engagement” by Ernest Edmonds.
This paper examines the evolution of frameworks for thinking about and discussing interactive art in the context of my personal experience over the last four decades. It follows a multitude of directions, beginning with a simple direct concept of interaction and progressing to communication between individuals via art systems and, more recently, interactive art for long-term involvement. The frameworks are made up of an evolving set of notions that span numerous dimensions and evolve in tandem with the practice of interactive art.
“I have considered just three kinds of engagement. Let’s call them • Attracting
- Sustaining • Relating” (Edmonds)
According to Edmonds, “ Each action leads to a response that, in turn, encourages or enables another action” (7). This kind of interaction can provide a longer engagement and have a longer-time influence. It was like in the communication, each turn is built on one another, and the conversation may get better and deeper.
- Research at least two new interactive projects that serve as inspiration for your Final Project. Find projects that align with what you think a successful interactive experience is. You are strongly encouraged to consider interactive experiences drawn from a variety of sources, media, materials, formats, etc. Discuss why you chose these specific projects, what aspects you think are successful, and how they will inform your work.
First:
I chose this because this project is for everyone to interact with. Anyone can use this to show their creativity. The installation is easy to interact with and the effect is spontaneous. I think it was a really successful project because people can play with lights in a fun, interesting, simple way. This project inspired me to create something that can serve a broader audience. And hopefully in a simple and fun way. I noticed his entire production process took two months, and he had a crew with financial assistance. As a result, for my project, I may want to construct something little. Because I only have myself and not enough money.
Second:
The Dinosaur Game (also known as the Chrome Dino) is a built-in browser game in the Google Chrome web browser.The player guides a pixelated Tyrannosaurus rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by Sebastien Gabriel in 2014, and is intended to be accessed by hitting the spacebar when Google Chrome is offline.(Wikipedia)
The Dinosaur game, commonly known as the chrome dino, was my second source of inspiration. It shows when your device is not connected to the internet. This is something simple and enjoyable that I choose. It displays when my gadget is not connected to wifi or is offline. It keeps me entertained while I’m waiting to reconnect to the internet. I was considering making something more interactive by using sensors and possibly adding other players. The Dino can move up and down in response to the player’s movements. Increasing the number of players would likewise increase the number of interactions. It may then become a competition.
C. In your own words, explain what contributes to a successful interactive
experience based on your initial definition of interaction from the group research project and your experience developing and executing your midterm project. Support your explanation with the analysis of the projects you researched in point B, as well as by citing references from the reading by Ernest Edmonds, other readings this semester, and artists or online articles you have read.
My previous definition of interaction was as follows. Interaction is a mutual and reciprocal conversation that involves two or more individuals on both sides. When one side does specific activities, the other side can detect those actions and respond, letting the first know that he is being understood and providing feedback. In this previous definition, I believe I identify with the frame of “action and response.” So, using this criteria, I created an interactive design for our midterm project. We created a robot type of installation that responds to users based on their actions and what they offer the robot. This is clearly an example of the “action and response” However, to begin with, the interaction should be more comprehensive than a one-round “action and response” , with each turn of the “action and response” building on the previous one and creating a deeper conversation by having more interaction between the two sides. “Each action results in a response, which in turn encourages or permits another action,” Edmonds writes (7). This type of connection can result in a lengthier engagement and a longer-term impact. It seemed as if each turn in the conversation was built on the previous one, and the conversation could get better and deeper as a result. Furthermore, the interaction might take place at the same time. It may or may not have the chronological order