5.4 Peer Feedback For Interactive Timbre Study

The entire game Jae present is really interesting as I first opened the sketch, the dark background and nervous music made the atmosphere suddenly change to the game mode. When I tried to move the position of the little cute cat, the playback rate of the music will change and it will also give me hint of where the cat is. The entire design of the maze is also interesting and makes the sketch look like a real game. For future development, I think maybe adding more interactions related to the timbre can make the game more interesting and diversify.

When looking at Jae’s code, I found the way she calculated the distance between the cat and the ghost is really interesting, where she used let distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY). This may be helpful for me to develop my project to determine the distance between the moving pipes and the bird.

Leave a Reply

Your email address will not be published. Required fields are marked *