Design for Real Life – QWERTYBeats research

Writing assignment for Design For The Real World with Claire Kearney-Volpe and Diana Castro – research about a new rhythm interface for blind and low-vision novice musicians

Definition

I propose a new web-based accessible rhythm instrument called QWERTYBeats.Traditional instruments are highly accessible to blind and low-vision musicians. Electronic music production tools are not. I look at the history of accessible instruments and software interfaces, give an overview of current electronic music hardware and software, and discuss the design considerations underlying my project.

QWERTYBeats logo

Historical overview

Acoustic instruments give rich auditory and haptic feedback, and pose little obstacle to blind musicians. We need look no further for proof than the long history of iconic blind musicians like Ray Charles and Stevie Wonder. Even sighted instrumentalists rarely look at their instruments once they have attained a sufficient level of proficiency. Music notation is not accessible, but Braille notation has existed since the language’s inception. Also, a great many musicians both blind and sighted play entirely by ear anyway.

Most of the academic literature around accessibility issues in music education focuses on wider adoption of and support for Braille notation. See, for example, Rush, T. W. (2015). Incorporating Assistive Technology for Students with Visual Impairments into the Music Classroom. Music Educators Journal, 102(2), 78–83. For electronic music, notation is rarely if ever a factor.

Electronic instruments pose some new accessibility challenges. They may use graphical interfaces with nested menus, complex banks of knobs and patch cables, and other visual control surfaces. Feedback may be given entirely with LED lights and small text labels. Nevertheless, blind users can master these devices with sufficient practice, memorization and assistance. For example, Stevie Wonder has incorporated synthesizers and drum machines in most of his best-known recordings.

Most electronic music creation is currently done not with instruments, but rather using specialized software applications called digital audio workstations (DAWs). Keyboards and other controllers are mostly used to access features of the software, rather than as standalone instruments. The most commonly-used DAWs include Avid Pro Tools, Apple Logic, Ableton Live, and Steinberg Cubase. Mobile DAWs are more limited than their desktop counterparts, but are nevertheless becoming robust music creation tools in their own right. Examples include Apple GarageBand and Steinberg Cubasis. Notated music is commonly composed using score editing software like Sibelius and Finale, whose functionality increasingly overlaps with DAWs, especially in regard to MIDI sequencing.

DAWs and notation editors pose steep accessibility challenges due to their graphical and spatial interfaces, not to mention their sheer complexity. In class, we were given a presentation by Leona Godin, a blind musician who records and edits audio using Pro Tools by means of VoiceOver. While it must have taken a heroic effort on her part to learn the program, Leona demonstrates that it is possible. However, some DAWs pose insurmountable problems even to very determined blind users because they do not use standard operating system elements, making them inaccessible via screen readers.

Technological interventions

There are no mass-market electronic interfaces specifically geared toward blind or low-vision users. In this section, I discuss one product frequently hailed for its “accessibility” in the colloquial rather than blindess-specific sense, along with some more experimental and academic designs.

Ableton Push

Push layout for IMPACT Faculty Showcase

Ableton Live has become the DAW of choice for electronic music producers. Low-vision users can zoom in to the interface and modify the color scheme. However, Live is inaccessible via screen readers.

In recent years, Ableton has introduced a hardware controller, the Push, which is designed to make the software experience more tactile and instrument-like. The Push combines an eight by eight grid of LED-lit touch pads with banks of knobs, buttons and touch strips. It makes it possible to create, perform and record a piece of music from scratch without looking at the computer screen. In addition to drum programming and sampler performance, the Push also has an innovative melodic mode which maps scales onto the grid in such a way that users can not play a wrong note. Other comparable products exist; see, for example, the Native Instruments Maschine.

There are many pad-based drum machines and samplers. Live’s main differentiator is its Session view, where the pads launch clips: segments of audio or MIDI that can vary in length from a single drum hit to the length of an entire song. Clip launching is tempo-synced, so when you trigger a clip, playback is delayed until the start of the next measure (or whatever the quantization interval is.) Clip launching is a forgiving and beginner-friendly performance method, because it removes the possibility of playing something out of rhythm. Like other DAWs, Live also gives rhythmic scaffolding in its software instruments by means of arpeggiators, delay and other tempo-synced features.

The Push is a remarkable interface, but it has some shortcomings for blind users. First of all, it is expensive, $800 for the entry-level version and $1400 for the full-featured software suite. Much of its feedback is visual, in the form of LED screens and color-coded lighting on the pads. It switches between multiple modes which can be challenging to distinguish even for sighted users. And, like the software it accompanies, the Push is highly complex, with a steep learning curve unsuited to novice users, blind or sighted.

The aQWERTYon

Most DAWs enable users to perform MIDI instruments on the QWERTY keyboard. The most familiar example is the Musical Typing feature in Apple GarageBand.

GarageBand musical typing

Musical Typing makes it possible to play software instruments without an external MIDI controller, which is convenient and useful. However, its layout counterintuively follows the piano keyboard, which is an awkward fit for the computer keyboard. There is no easy way to distinguish the black and white keys, and even expert users find themselves inadvertantly hitting the keyboard shortcut for recording while hunting for F-sharp.

The aQWERTYon is a web interface developed by the NYU Music Experience Design Lab specifically intended to address the shortcomings of Musical Typing.

aQWERTYon screencap

Rather than emulating the piano keyboard, the aQWERTYon draws its inspiration from the chord buttons of an accordion. It fills the entire keyboard with harmonically related notes in a way that supports discovery by naive users. Specifically, it maps scales across the rows of keys, staggered by intervals such that each column forms a chord within the scale. Root notes and scales can be set from pulldown menus within the interface, or preset using URL parameters. It can be played as a standalone instrument, or as a MIDI controller in conjunction with a DAW. Here is a playlist of music I created using the aQWERTYon and GarageBand or Ableton Live:

The aQWERTYon is a completely tactile experience. Sighted users can carefully match keys to note names using the screen, but more typically approach the instrument by feel, seeking out patterns on the keyboard by ear. A blind user would need assistance loading the aQWERTYon initially and setting the scale and root note parameters, but otherwise, it is perfectly accessible. The present project was motivated in large part by a desire to make exploration of rhythm as playful and intuitive as the aQWERTYon makes exploring chords and scales.

Soundplant

The QWERTY keyboard can be turned into a simple drum machine quite easily using a free program called Soundplant. The user simply drags audio files onto a graphical key to have it triggered by that physical key. I was able to create a TR-808 kit in a matter of minutes:

Soundplant with 808 samples

After it is set up and configured, Soundplant can be as effortlessly accessible as the aQWERTYon. However, it does not give the user any rhythmic assistance. Drumming in perfect time is an advanced musical skill, and playing drum machine samples out of time is not much more satisfying than banging on a metal bowl with a spoon out of time. An ideal drum interface would offer beginners some of the rhythmic scaffolding and support that Ableton provides via Session view, arpeggiators, and the like.

The Groove Pizza

Drum machines and their software counterparts offer an alternative form of rhythmic scaffolding. The user sequences patterns in a time-unit box system or piano roll, and the computer performs those patterns flawlessly. The MusEDLab‘s Groove Pizza app is a web-based drum sequencer that wraps the time-unit box system into a circle.

Groove Pizza - Bembe

The Groove Pizza was designed to make drum programming more intuitive by visualizing the symmetries and patterns inherent in musical-sounding rhythms. However, it is totally unsuitable for blind or low-vision users. Interaction is only possible through the mouse pointer or touch, and there are no standard user interface elements that can be parsed by screen readers.

Before ever considering designing for the blind, the MusEDLab had already considered the Groove Pizza’s limitations for younger children and users with special needs: there is no “live performance” mode, and there is always some delay in feedback between making a change in the drum pattern and hearing the result. We have been considering ways to make a rhythm interface that is more immediate, performance-oriented and tactile. One possible direction would be to create a hardware version of the Groove Pizza; indeed, one of the earliest prototypes was a hardware version built by Adam November out of a pizza box. However, hardware design is vastly more complex and difficult than software, so for the time being, software promises more immediate results.

Haenselmann-Lemelson-Effelsberg MIDI sequencer

This experimental interface is described in Haenselmann, T., Lemelson, H., & Effelsberg, W. (2011). A zero-vision music recording paradigm for visually impaired people. Multimedia Tools and Applications, 5, 1–19.

Haenselmann-Lemelson-Effelsberg MIDI sequencer

The authors create a new mode for a standard MIDI keyboard that maps piano keys to DAW functions like playback, quantization, track selection, and so on. They also add “earcons” (auditory icons) to give sonic feedback when particular functions have been activated that normally only give graphical feedback. For example, one earcon sounds when recording is enabled; another sounds for regular playback. This interface sounds promising, but there are significant obstacles to its adoption. While the authors have released the source code as a free download, that requires a would-be user to be able to compile and run it. This is presuming that they could access the code in the first place; the download link given in the paper is inactive. It is an all-too-common fate of academic projects to never get widespread usage. By posting our projects on the web, the MusEDLab hopes to avoid this outcome.

Statement

Music education philosophy

My project is animated by a constructivist philosophy of music education, which operates by the following axiomatic assumptions:

  • Learning by doing is better than learning by being told.
  • Learning is not something done to you, but rather something done by you.
  • You do not get ideas; you make ideas. You are not a container that gets filled with knowledge and new ideas by the world around you; rather, you actively construct knowledge and ideas out of the materials at hand, building on top of your existing mental structures and models.
  • The most effective learning experiences grow out of the active construction of all types of things, particularly things that are personally or socially meaningful, that you develop through interactions with others, and that support thinking about your own thinking.

If an activity’s challenge level is beyond than your ability, you experience anxiety. If your ability at the activity far exceeds the challenge, the result is boredom. Flow happens when challenge and ability are well-balanced, as seen in this diagram adapted from Csikszentmihalyi.

Flow

Music students face significant obstacles to flow at the left side of the Ability axis. Most instruments require extensive practice before it is possible to make anything that resembles “real” music. Electronic music presents an opportunity here, because even a complete novice can produce music with a high degree of polish quickly. It is empowering to use technologies that make it impossible to do anything wrong; it frees you to begin exploring what you find to sound right. Beginners can be scaffolded in their pitch explorations with MIDI scale filters, Auto-Tune, and the configurable software keyboards in apps like Thumbjam and Animoog. Rhythmic scaffolding is more rare, but it can be had via Ableton’s quantized clip launcher, by MIDI arpeggiators, and using the Note Repeat feature on many drum machines.

QWERTYBeats proposal

My project takes drum machine Note Repeat as its jumping off point. When Note Repeat is activated, holding down a drum pad triggers the corresponding sound at a particular rhythmic interval: quarter notes, eighth notes, and so on. On the Ableton Push, Note Repeat automatically syncs to the global tempo, making it effortless to produce musically satisfying rhythms. However, this mode has a major shortcoming: it applies globally to all of the drum pads. To my knowledge, no drum machine makes it possible to simultaneously have, say, the snare drum playing every dotted eighth note while the hi-hat plays every sixteenth note.

I propose a web application called QWERTYBeats that maps drums to the computer keyboard as follows:

  • Each row of the keyboard triggers a different drum/beatbox sound (e.g. kick, snare, closed hi-hat, open hi-hat).
  • Each column retriggers the sample at a different rhythmic interval (e.g. quarter note, dotted eighth note).
  • Circles dynamically divide into “pie slices” to show rhythmic values.

The rhythm values are shown below by column, with descriptions followed by the time interval as shown as a fraction of the tempo in beats per minute.

  1. quarter note (1)
  2. dotted eighth note (3/4)
  3. quarter note triplet (2/3)
  4. eighth note (1/2)
  5. dotted sixteenth note (3/8)
  6. eighth note triplet (1/3)
  7. sixteenth note (1/4)
  8. dotted thirty-second note (3/16)
  9. sixteenth note triplet (1/6)
  10. thirty-second note (1/8)

By simply holding down different combinations of keys, users can attain complex syncopations and polyrhythms. If the app is synced to the tempo of a DAW or music playback, the user can perform good-sounding rhythms over any song that is personally meaningful to them.

The column layout leaves some unused keys in the upper right corner of the keyboard: “-“, “=”, “[“, “]”, “”, etc. These can be reserved for setting the tempo and other UI elements.

The app defaults to Perform Mode, but clicking Make New Kit opens Sampler mode, where users can import or record their own drum sounds:

  • Keyboard shortcuts enable the user to select a sound, audition it, record, set start and end point, and set its volume level.
  • A login/password system enables users to save kits to the cloud where they can be accessed from any computer. Kits get unique URL identifiers, so users can also share them via email or social media.

It is my goal to make the app accessible to users with the widest possible diversity of abilities.

  • The entire layout will use plain text, CSS and JavaScript to support screen readers.
  • All user interface elements can be accessed via the keyboard: tab to change the keyboard focus, menu selections and parameter changes via the up and down arrows, and so on.

Perform Mode:

QWERTYBeats concept images - Perform mode

Sampler Mode:

sampler-mode

Mobile version

The present thought is to divide up the screen into a grid mirroring the layout of the QWERTY keyboard. User testing will determine whether this will produce a satisfying experience.

QWERTYDrum - mobile

Prototype

I created a prototype of the app using Ableton Live’s Session View.

QWERTYBeats - Ableton prototype

Here is a sample performance:

There is not much literature examining the impact of drum programming and other electronic rhythm sequencing on students’ subsequent ability to play acoustic drums, or to keep time more accurately in general. I can report anecdotally that my own time spent sequencing and programming drums improved my drumming and timekeeping enormously (and mostly inadvertently.) I will continue to seek further support for the hypothesis that electronically assisted rhythm creation builds unassisted rhythmic ability. In the meantime, I am eager to prototype and test QWERTYBeats.

Composing in the classroom

The hippest music teachers help their students create original music. But what exactly does that mean? What even is composition? In this post, I take a look at two innovators in music education and try to arrive at an answer.

Matt McLean is the founder of the amazing Young Composers and Improvisers Workshop. He teaches his students composition using a combination of Noteflight, an online notation editor, and the MusEDLab‘s own aQWERTYon, a web app that turns your regular computer keyboard into an intuitive musical interface.

http://www.yciw.net/1/the-interface-i-wish-noteflight-had-is-here-aqwertyon/

Matt explains:

Participating students in YCIW as well as my own students at LREI have been using Noteflight for over 6 years to compose music for chamber orchestras, symphony orchestras, jazz ensembles, movie soundtracks, video game music, school band and more – hundreds of compositions.

Before the advent of the aQWERTYon, students needed to enter music into Noteflight either by clicking with the mouse or by playing notes in with a MIDI keyboard. The former method is accessible but slow; the latter method is fast but requires some keyboard technique. The aQWERTYon combines the accessibility of the mouse with the immediacy of the piano keyboard.

For the first time there is a viable way for every student to generate and notate her ideas in a tactile manner with an instrument that can be played by all. We founded Young Composers & Improvisors Workshop so that every student can have the experience of composing original music. Much of my time has been spent exploring ways to emphasize the “experiencing” part of this endeavor. Students had previously learned parts of their composition on instruments after their piece was completed. Also, students with piano or guitar skills could work out their ideas prior to notating them. But efforts to incorporate MIDI keyboards or other interfaces with Noteflight in order to give students a way to perform their ideas into notation always fell short.

The aQWERTYon lets novices try out ideas the way that more experienced musicians do: by improvising with an instrument and reacting to the sounds intuitively. It’s possible to compose without using an instrument at all, using a kind of sudoku-solving method, but it’s not likely to yield good results. Your analytical consciousness, the part of your mind that can write notation, is also its slowest and dumbest part. You really need your emotions, your ear, and your motor cortex involved. Before computers, you needed considerable technical expertise to be able to improvise musical ideas, and remember them long enough to write them down. The advent of recording and MIDI removed a lot of the friction from the notation step, because you could preserve your ideas just by playing them. With the aQWERTYon and interfaces like it, you can do your improvisation before learning any instrumental technique at all.

Student feedback suggests that kids like being able to play along to previously notated parts as a way to find new parts to add to their composition. As a teacher I am curious to measure the effect of students being able to practice their ideas at home using aQWERTYon and then sharing their performances before using their idea in their composition. It is likely that this will create a stronger connection between the composer and her musical idea than if she had only notated it first.

Those of us who have been making original music in DAWs are familiar with the pleasures of creating ideas through playful jamming. It feels like a major advance to put that experience in the hands of elementary school students.

Matt uses progressive methods to teach a traditional kind of musical expression: writing notated scores that will then be performed live by instrumentalists. Matt’s kids are using futuristic tools, but the model for their compositional technique is the one established in the era of Beethoven.

Beethoven

(I just now noticed that the manuscript Beethoven is holding in this painting is in the key of D-sharp. That’s a tough key to read!)

Other models of composition exist. There’s the Lennon and McCartney method, which doesn’t involve any music notation. Like most untrained rock musicians, the Beatles worked from lyric sheets with chords written on them as a mnemonic. The “lyrics plus chords” method continues to be the standard for rock, folk and country musicians. It’s a notation system that’s only really useful if you already have a good idea of how the song is supposed to sound.

Lennon and McCartney writing

Lennon and McCartney originally wrote their songs to be performed live for an audience. They played in clubs for several years before ever entering a recording studio. As their career progressed, however, the Beatles stopped performing live, and began writing with the specific goal of creating studio recordings. Some of those later Beatles tunes would be difficult or impossible to perform live. Contemporary artists like Missy Elliott and Pharrell Williams have pushed the Beatles’ idea to its logical extreme: songs existing entirely within the computer as sequences of samples and software synths, with improvised vocals arranged into shape after being recorded. For Missy and Pharrell, creating the score and the finished recording are one and the same act.

Pharrell and Missy Elliott in the studio

Is it possible to teach the Missy and Pharrell method in the classroom? Alex Ruthmann, MusEDLab founder and my soon-to-be PhD advisor, documented his method for doing so in 2007.

As a middle school general music teacher, I’ve often wrestled with how to engage my students in meaningful composing experiences. Many of the approaches I’d read about seemed disconnected from the real-world musicality I saw daily in the music my students created at home and what they did in my classes. This disconnect prompted me to look for ways of bridging the gap’ between the students’ musical world outside music class and their in-class composing experiences.

It’s an axiom of constructivist music education that students will be most motivated to learn music that’s personally meaningful to them. There are kids out there for whom notated music performed on instruments is personally meaningful. But the musical world outside music class usually follows the Missy and Pharrell method.

[T]he majority of approaches to teaching music with technology center around notating musical ideas and are often rooted in European classical notions of composing (for example, creating ABA pieces, or restricting composing tasks to predetermined rhythmic values). These approaches require students to have a fairly sophisticated knowledge of standard music notation and a fluency working with rhythms and pitches before being able to explore and express their musical ideas through broader musical dimensions like form, texture, mood, and style.

Noteflight imposes some limitations on these musical dimensions. Some forms, textures, moods and styles are difficult to capture in standard notation. Some are impossible. If you want to specify a particular drum machine sound combined with a sampled breakbeat, or an ambient synth pad, or a particular stereo image, standard notation is not the right tool for the job.

Common approaches to organizing composing experiences with synthesizers and software often focus on simplified classical forms without regard to whether these forms are authentic to the genre or to technologies chosen as a medium for creation.

There is nothing wrong with teaching classical forms. But when making music with computers, the best results come from making the music that’s idiomatic to computers. Matt McLean goes to extraordinary lengths to have student compositions performed by professional musicians, but most kids will be confined to the sounds made by the computer itself. Classical forms and idioms sound awkward at best when played by the computer, but electronic music sounds terrific.

The middle school students enrolled in these classes came without much interest in performing, working with notation, or studying the classical music canon. Many saw themselves as “failed” musicians, placed in a general music class because they had not succeeded in or desired to continue with traditional performance-based music classes. Though they no longer had the desire to perform in traditional school ensembles, they were excited about having the opportunity to create music that might be personally meaningful to them.

Here it is, the story of my life as a music student. Too bad I didn’t go to Alex’s school.

How could I teach so that composing for personal expression could be a transformative experience for students? How could I let the voices and needs of the students guide lessons for the composition process? How could I draw on the deep, complex musical understandings that these students brought to class to help them develop as musicians and composers? What tools could I use to quickly engage them in organizing sound in musical and meaningful ways?

Alex draws parallels between writing music and writing English. Both are usually done alone at a computer, and both pose a combination of technical and creative challenges.

Musical thinking (thinking in sound) and linguistic thinking (thinking using language phrases and ideas) are personal creative processes, yet both occur within social and cultural contexts. Noting these parallels, I began to think about connections between the whole-language approach to writing used by language arts teachers in my school and approaches I might take in my music classroom.

In the whole-language approach to writing, students work individually as they learn to write, yet are supported through collaborative scaffolding-support from their peers and the teacher. At the earliest stages, students tell their stories and attempt to write them down using pictures, drawings, and invented notation. Students write about topics that are personally meaningful to them, learning from their own writing and from the writing of their peers, their teacher, and their families. They also study literature of published authors. Classes that take this approach to teaching writing are often referred to as “writers’ workshops”… The teacher facilitates [students’] growth as writers through minilessons, share sessions, and conferring sessions tailored to meet the needs that emerge as the writers progress in their work. Students’ original ideas and writings often become an important component of the curriculum. However, students in these settings do not spend their entire class time “freewriting.” There are also opportunities for students to share writing in progress and get feedback and support from teacher and peers. Revision and extension of students’ writing occur throughout the process. Lessons are not organized by uniform, prescriptive assignments, but rather are tailored to the students’ interests and needs. In this way, the direction of the curriculum and successive projects are informed by the students’ needs as developing writers.

Alex set about creating an equivalent “composers’ workshop,” combining composition, improvisation, and performing with analytical listening and genre studies.

The broad curricular goal of the composers’ workshop is to engage students collaboratively in:

  • Organizing and expressing musical ideas and feelings through sound with real-world, authentic reasons for and means of composing
  • Listening to and analyzing musical works appropriate to students’ interests and experiences, drawn from a broad spectrum of sources
  • Studying processes of experienced music creators through listening to, performing, and analyzing their music, as well as being informed by accounts of the composition process written by these creators.

Alex recommends production software with strong loop libraries so students can make high-level musical decisions with “real” sounds immediately.

While students do not initially work directly with rhythms and pitch, working with loops enables students to begin composing through working with several broad musical dimensions, including texture, form, mood, and affect. As our semester progresses, students begin to add their own original melodies and musical ideas to their loop-based compositions through work with synthesizers and voices.

As they listen to musical exemplars, I try to have students listen for the musical decisions and understand the processes that artists, sound engineers, and producers make when crafting their pieces. These listening experiences often open the door to further dialogue on and study of the multiplicity of musical roles’ that are a part of creating today’s popular music. Having students read accounts of the steps that audio engineers, producers, songwriters, film-score composers, and studio musicians go through when creating music has proven to be informative and has helped students learn the skills for more accurately expressing the musical ideas they have in their heads.

Alex shares my belief in project-based music technology teaching. Rather than walking through the software feature-by-feature, he plunges students directly into a creative challenge, trusting them to pick up the necessary software functionality as they go. Rather than tightly prescribe creative approaches, Alex observes the students’ explorations and uses them as opportunities to ask questions.

I often ask students about their composing and their musical intentions to better understand how they create and what meanings they’re constructing and expressing through their compositions. Insights drawn from these initial dialogues help me identify strategies I can use to guide their future composing and also help me identify listening experiences that might support their work or techniques they might use to achieve their musical ideas.

Some musical challenges are more structured–Alex does “genre studies” where students have to pick out the qualities that define techno or rock or film scores, and then create using those idioms. This is especially useful for younger students who may not have a lot of experience listening closely to a wide range of music.

Rather than devoting entire classes to demonstrations or lectures, Alex prefers to devote the bulk of classroom time to working on the projects, offering “minilessons” to smaller groups or individuals as the need arises.

Teaching through minilessons targeted to individuals or small groups of students has helped to maintain the musical flow of students’ compositional work. As a result, I can provide more individual feedback and support to students as they compose. The students themselves also offer their own minilessons to peers when they have designed to teach more about advanced features of the software, such as how to record a vocal track, add a fade-in or fade-out, or copy their musical material. These technology skills are taught directly to a few students, who then become the experts in that skill, responsible for teaching other students in the class who need the skill.

Not only does the peer-to-peer learning help with cultural authenticity, but it also gives students invaluable experience with the role of teacher.

One of my first questions is usually, “Is there anything that you would like me to listen for or know about before I listen?” This provides an opportunity for students to seek my help with particular aspects of their composing process. After listening to their compositions, I share my impressions of what I hear and offer my perspective on how to solve their musical problems. If students choose not to accept my ideas, that’s fine; after all, it’s their composition and personal expression… Use of conferring by both teacher and students fosters a culture of collaboration and helps students develop skills in peer scaffolding.

Alex recommends creating an online gallery of class compositions. This has become easier to implement since 2007 with the explosion of blog platforms like Tumblr, audio hosting tools like SoundCloud, and video hosts like YouTube. There are always going to be privacy considerations with such platforms, but there is no shortage of options to choose from.

Once a work is online, students can listen to and comment on these compositions at home outside of class time. Sometimes students post pieces in progress, but for the most part, works are posted when deemed “finished” by the composer. The online gallery can also be set up so students can hear works written by participants in other classes. Students are encouraged to listen to pieces published online for ideas to further their own work, to make comments, and to share these works with their friends and family. The realworld publishing of students’ music on the Internet seems to contribute to their motivation.

Assessing creative work is always going to be a challenge, since there’s no objective basis to assess it on. Alex looks at how well a student composer has met the goal of the assignment, and how well they have achieved their own compositional intent.

The word “composition” is problematic in the context of contemporary computer-based production. It carries the cultural baggage of Western Europe, the idea of music as having a sole identifiable author (or authors.) The sampling and remixing ethos of hip-hop and electronica are closer to the traditions of non-European cultures where music may be owned by everyone and no one. I’ve had good results bringing remixing into the classroom, having students rework each others’ tracks, or beginning with a shared pool of audio samples, or doing more complex collaborative activities like musical shares. Remixes are a way of talking about music via the medium of music, and remixes of remixes can make for some rich and deep conversation. The word “composition” makes less sense in this context. I prefer the broader term “production”, which includes both the creation of new musical ideas and the realization of those ideas in sound.

So far in this post, I’ve presented notation-based composition and loop-based production as if they’re diametrical opposites. In reality, the two overlap, and can be easily combined. A student can create a part as a MIDI sequence and then convert it to notation, or vice versa. The school band or choir can perform alongside recorded or sequenced tracks. Instrumental or vocal performances can be recorded, sampled, and turned into new works. Electronic productions can be arranged for live instruments, and acoustic pieces can be reconceived as electronica. If a hip-hop track can incorporate a sample of Duke Ellington, there’s no reason that sample couldn’t be performed by a high school jazz band. The possibilities are endless.

Theory for Producers: the White Keys

I’m pleased to announce the second installment of Theory For Producers, jointly produced by Soundfly and the MusEDLab. The first part discussed the scales you can play on the black keys of the piano. This one talks about three of the scales you get from the white keys. The next segment will deal with four additional white-key scales. Go try it!

Theory for Producers: the White Keys

If you’re a music educator or theory nerd, and would like to read more about the motivation behind the course design, read on.

Some of my colleagues in the music teaching world are puzzled by the order in which we’re presenting concepts. Theory resources almost always start with the C major scale, but we start with E-flat minor pentatonic. While it’s harder to represent in notation, E-flat minor pentatonic is easier to play and learn by ear, and for our target audience, that’s the most important consideration.

Okay, fine, the pentatonics are simple, it makes sense to start with them. But surely we would begin the white key part on the major scale, right? Nope! We start with Mixolydian mode. In electronica, hip-hop, rock, and pop, Mixolydian is more “basic” than major is. The sound of the flat seventh is more native to this music than the leading tone, and V-I cadences are rare or absent. I once had a student complain that the major scale makes everything sound like “Happy Birthday.” Our Mixolydian example, a Michael Jackson tune, was chosen to make our audience of producers feel culturally at home, to make them feel like we value the dance music of the African diaspora over the folk and classical of Western Europe.

After Mixolydian, we discuss Lydian mode. While it’s a pretty exotic scale, we chose to address it before major because it’s more forgiving to improvise with–Lydian doesn’t have any “wrong” notes. In major, you have to be careful about the fourth, because it has strong functional connotations, and because it conflicts hard with the third. In Lydian, you can play notes in any order and any combination without fear of hitting a clunker. Also, exotic though it may be, Lydian does pop up in a few well-known songs, like in a recent Katy Perry hit.

Finally, we do get to major, using David Bowie, and Queen. Even here, though, we downplay functional harmony, treating major as just another mode. Our song example uses a I-IV-V chord progression, but it runs over a static riff bassline, which makes it float rather than resolve.

This class only deals with the three major diatonic modes. We’ll get to the minor ones (natural minor, Dorian, Phrygian and Locrian) in the third class. We debated doing minor first, but there are more of the minor modes, and they’re more complicated.

We also debated whether or not to talk about chords. The chord changes in our examples are minimal, but they’re present. We ultimately decided to stick to horizontal scales only for the time being, and to treat chords separately. We plan to go back through all of the modes and talk about the chord progressions characteristic of each one. For example, with Mixolydian, we’ll talk about I-bVII-IV; with Lydian we’ll do I-II; and with major we’ll do all the permutations of I, IV, V and vi.

Once again, we know it’s unconventional to deal with modes so thoroughly before even touching any chords, but for our audience, we think this approach will make more sense. Electronic music is not big on complex harmony, but it is big on modes.

Musical simples – Teenage Dream

I’m working with Soundfly on the next installment of Theory For Producers, our ultra-futuristic online music theory course. The first unit covered the black keys of the piano and the pentatonic scales. The next one will talk about the white keys  and the diatonic modes. We were gathering examples, and we needed to find a well-known pop song that uses Lydian mode. My usual go-to example for Lydian is “Possibly Maybe” by Björk. But the course already uses a Björk tune for different example, and the Soundfly guys quite reasonably wanted something a little more millennial-friendly anyway. We decided to use Katy Perry’s “Teenage Dream” instead.

A couple of years ago, Slate ran an analysis of this tune by Owen Pallett. It’s an okay explanation, but it doesn’t delve too deep. We thought we could do better.

Here’s my transcription of the chorus:

When you look at the melody, this would seem to be a straightforward use of the B-flat major scale. However, the chord changes tell a different story. The tune doesn’t ever use a B-flat major chord. Instead, it oscillates back and forth between E-flat and F. In this harmonic context, the melody doesn’t belong to the plain vanilla B-flat major scale at all, but rather the dreamy and modernist E-flat Lydian mode. The graphic below shows the difference.

Teenage Dream Eb Lydian circles

Both scales use the same seven pitches: B-flat, C, D, E-flat, F, G, and A. The only difference between the two is which note you consider to be “home base.” Let’s consider B-flat major first.

To make chords from a scale, you pick any note, and then go clockwise around the scale, skipping every other degree. The chords are named for the note you start on. If you start on the fourth note, E-flat, you get the IV chord (the other two notes are G and B-flat.) If you start on the fifth note, F, you get the V chord (the other two notes are A and C.) In a major key, IV and V are very important chords. They’re called the subdominant and dominant chords, respectively, and they both create a feeling of suspense. You can resolve the suspense by following either one with the I chord. The weird thing about “Teenage Dream” is that if you think about it as being in B-flat, then it never lands on the I chord at all. It just oscillates back and fourth between IV and V. The suspense never gets resolved.

If we think of “Teenage Dream” as being in E-flat Lydian, then the E-flat chord is I, which makes more sense. The function of the F chord in this context isn’t clearly defined by music theory, but it does sound good. Lydian is very similar to the major scale, with only one difference: while the fourth note of E-flat major is A-flat, the fourth note of E-flat Lydian is A natural. That raised fourth gives Lydian mode its otherworldly sound. The F chord gets its airborne quality from that raised fourth.

Click here to play over “Teenage Dream” using the aQWERTYon. The two chords can be played on the letters Z-A-Q and X-S-W. For comparison, try playing it with B-flat major. Read more about the aQWERTYon here.

“Teenage Dream” is not the only well-known song to use the Lydian I-II progression. Other high profile examples include “Dreams” by Fleetwood Mac and “Jane Says” by Jane’s Addiction. over the same chords. Try singing any of these songs over any of the others; they all fit seamlessly.

The chorus of “Teenage Dream” uses a striking rhythm on the phrases “you make me”, “teenage dream”, and “I can’t sleep”. The song is in 4/4 time, like nearly all contemporary pop tracks, but that chorus rhythm has a feeling of three about it. It’s no illusion. The words “you” and “make” in the first line are each three eighth notes long. It sounds like an attempt to divide the eight eighth notes into groups of three. This rhythm is called Tresillo, and it’s one of the building blocks of Afro-Cuban drumming.

tresillo

Tresillo is the front half of son clave. It’s extraordinarily common in American vernacular music, especially in accompaniment patterns. You hear Tresillo in the bassline to “Hound Dog” and countless other fifties rock songs; in the generic acoustic guitar strumming pattern used by singer-songwriters everywhere; and in the kick and snare pattern characteristic of reggaetón. Tresillo is ubiquitous in jazz, and in the dance music of India and the Middle East.

“Teenage Dream” alternates the Tresillo with a funky syncopated rhythm pattern that skips the first beat of the measure. When you listen to the line “feel like I’m livin’ a”, there’s a hole right before the word “feel”. That hole is the downbeat, which is the usual place to start a phrase. When you avoid the obvious beat, you surprise the listener, which grabs their attention. The drums underneath this melody hammer relentlessly away on the strong beats, so it’s easy to parse out the rhythmic sophistication. Katy Perry songs have a lot of empty calories, but they taste as good as they do for a reason.

Milo meets Beethoven

For his birthday, Milo got a book called Welcome to the Symphony by Carolyn Sloan. We finally got around to showing it to him recently, and now he’s totally obsessed.

Welcome To The Symphony by Carolyn Sloan

The book has buttons along the side which you can press to hear little audio samples. They include each orchestra instrument playing a short Beethoven riff. All of the string instruments play the same “bum-bum-bum-BUMMM” so you can compare the sounds easily. All the winds play a different little phrase, and the brass another. The book itself is fine and all, but the thing that really hooked Milo is triggering the riffs one after another, Ableton-style, and singing merrily along.

Milo got primed to enjoy this book by two coincidental things. One is that in his preschool, they’ve been listening to Peter and the Wolf a lot, dancing to it, acting it out, etc. They use a YouTube video that shows both the story and the instruments side by side, so Milo has very clear ideas of what the oboe, clarinet, etc all look like and sound like. When he saw them in the orchestra book, he recognized them all immediately.

The other thing is this weird computer animated cartoon called Taratabong, which is about anthropomorphic musical instruments. Milo has been watching it on YouTube a bunch, to the point of wanting me to pretend to be different characters and “talk” to him (which is an entertaining challenge for me–how do you have a conversation as a snare drum?) So Milo also recognizes different instruments in the orchestra book as Taratabong characters.

Milo has now voluntarily watched a YouTube video of the entire first movement of Beethoven’s Fifth conducted by Leonard Bernstein, several times. That’s like nine minutes of classical music, which for a three-year-old is equivalent to nine hours. He sings along to all the riffs he recognized, announces each instrument as he sees it, and tells me about how Leonard Bernstein is Grandfather from Peter and the Wolf. I want to emphasize that we haven’t pushed him into any of this. If you read this blog, you know that I’m an outspoken anti-fan of Beethoven. We just put this stuff under Milo’s nose, and if he hadn’t been interested, we wouldn’t have pushed it.

The classical music tribe expresses continual anguish about how hard it is to draw people into the music. Having inadvertently created a budding Beethoven lover, I have a few insights to offer. Milo got connected to the music through multiple media simultaneously, in multiple settings. He was exposed initially in the context of stories about animals and cartoon characters. That exposure happened in the context of acting and dancing, not passive sitting or being lectured to. And when he did start listening, it was via playback devices that he controls completely: YouTube Kids on the iPad, and the buttons on the book.

Of all these different music experiences, the Ableton-like sample triggering is the one that has most seized Milo’s enthusiasm. Sometimes he wants to read the book and play the sounds when the text indicates. Sometimes he wants to systematically listen through each sound, singing along and acting out the instruments. Sometimes he just jams out, playing the excerpts in different orders and in different rhythms. I suspect he’d be even happier if he could get the sounds to loop. He wants to sing along, but the little phrases are half over before he can even get oriented. If the phrases looped in a musical-sounding way, I bet he would dig in much deeper.

This is not Milo’s first experience triggering sample playback. Before he even turned two, we spent a lot of time playing around with an APC 40.

APC40

Milo adores the lights and colors, and instantly grasped how the volume faders work. In general, though, the APC experience was too complicated for him. It was too easy to make it stop working, to lose the connection between button pushes and the music changing, and to generally get lost in the interface. (I have some of those same problems!) The orchestra book has the advantage of being vastly simpler and more predictable.

There’s a page in the book that shows Beethoven with quill pen, writing the music. (Milo is continually disappointed not to see Beethoven himself in any of the performance videos.) Interestingly, Milo has started using the phrase “writing music” as a synonym for “playing music”, either from an instrument or from iTunes. He seems not to know or care about the distinction between playing back pre-recorded music and creating new music. This conflation of writing and playing music was likely helped by the time Milo has spent with the aQWERTYon, an interface developed by the NYU MusEDLab for performing music on the computer keyboard.

aQWERTYon screencap

Milo isn’t extremely interested in the musical aspect of the aQWERTYon. He calls it “ABCs” and is mostly interested in using it to type his favorite letters. He also enjoys singing the alphabet song while playing semi-randomly along.

The MusEDLab’s work is motivated by the fact that computers make it enormously easier for total novices to participate actively in music. If Beethoven symphonies can be played with as toys, participated in as games, and connected to meaningful stories and activities, then it’s inevitable that kids are going to want to get involved. If I had experienced Beethoven as raw material for my own expression, I’d probably feel quite differently about him.

Ultralight Beam

The first song on Kanye West’s Life Of Pablo album, and my favorite so far, is the beautiful, gospel-saturated “Ultralight Beam.” See Kanye and company perform it live on SNL.

Ultralight Beam

The song uses only four chords, but they’re an interesting four: C minor, E-flat major, A-flat major, and G7. To find out why they sound so good together, let’s do a little music theory.

“Ultralight Beam” is in the key of C minor, and three of the four chords come from the C natural minor scale, shown below. Click the image to play the scale in the aQWERTYon (requires Chrome).

Ultralight Beam C natural minor

To make a chord, start on any scale degree, then skip two degrees clockwise, and then skip another two, and so on. To make C minor, you start on C, then jump to E-flat, and then to G. To make E-flat major, you start on E-flat, then jump to G, and then to B-flat. And to make A-flat major, you start on A-flat, then jump to C, and then to E-flat. Simple enough so far.

The C natural minor scale shares its seven notes with the E-flat major scale:

Ultralight Beam Eb major circles

All we’ve really done here is rotate the circle three slots counterclockwise. All the relationships stay the same, and you can form the same chords in the same way. The two scales are so closely related that if noodle around on C natural minor long enough, it starts just sounding like E-flat major. Try it!

The last of the four chords in “Ultralight Beam” is G7, and to make it, we need a note that isn’t in C natural minor (or E-flat major): the leading tone, B natural. If you take C natural minor and replace B-flat with B natural, you get a new scale: C harmonic minor.

Ultralight Beam C harmonic minor

If you make a chord starting on G from C natural minor, you get G minor (G, B-flat, D). The chord sounds fine, and you could use it with the other three above without offending anyone. But if you make the same chord using C harmonic minor, you get G major (G, B, D). This is a much more dramatic and exciting sound. If you add one more chord degree, you get G7 (G, B, D, F), known as the dominant chord in C minor. In the diagram below, the G7 chord is in blue, and C minor is in green.

Ultralight Beam C harmonic minor with V7 chord

Feel how much more intensely that B natural pulls to C than B-flat did? That’s what gives the song its drama, and what puts it unambivalently in C minor rather than E-flat major.

“Ultralight Beam” has a nice chord progression, but that isn’t its most distinctive feature. The thing that jumps out most immediately is the unusual beat. Nearly all hip-hop is in 4/4 time, where each measure is subdivided into four beats, and each of those four beats is subdivided into four sixteenth notes. “Ultralight Beam” uses 12/8 time, which was prevalent in the first half of the twentieth century, but is a rarity now. Each measure still has four beats in it, but these beats are subdivided into three beats rather than four.

four-four vs twelve-eight

The track states this rhythm very obliquely. The drum track is comprised almost entirely of silence. The vocals and other instruments skip lightly around the beat. Chance The Rapper’s verse in particular pulls against the meter in all kinds of complex ways.

The song’s structure is unusual too, a wide departure from the standard “verse-hook-verse-hook”.

Ultralight Beam song structure

The intro is six bars long, two bars of ambient voices, four bars over the chord progression. The song proper begins with just the first half of the chorus (known in hip-hop circles as the hook.) Kanye has an eight bar verse, followed by the first full chorus. Kelly Price gets the next eight bar verse. So far, so typical. But then, where you expect the next chorus, The-Dream gets his four-bar verse, followed by Chance The Rapper’s ecstatic sixteen-bar verse. Next is what feels like the last chorus, but that’s followed by Kirk Franklin’s four bar verse, and then a four-bar outtro with just the choir singing haunting single words. It’s strange, but it works. Say what you want about Kanye as a public figure, but as a musician, he is in complete control of his craft.

Inside the aQWERTYon

The MusEDLab and Soundfly just launched Theory For Producers, an interactive music theory course. The centerpiece of the interactive component is a MusEDLab tool called the aQWERTYon. You can try it by clicking the image below.

aQWERTYon screencap

In this post, I’ll talk about why and how we developed the aQWERTYon.

One of our core design principles is to work within our users’ real-world technological limitations. We build tools in the browser so they’ll be platform-independent and accessible anywhere there’s internet access (and where there isn’t internet access, we’ve developed the “MusEDLab in a box.”) We want to find out what musical possibilities there are in a typical computer with no additional software or hardware. That question led us to investigate ways of turning the standard QWERTY keyboard into a beginner-friendly instrument. We were inspired in part by GarageBand’s Musical Typing feature.

GarageBand musical typing

If you don’t have a MIDI controller, Apple thoughtfully made it possible for you to use your computer keyboard to play GarageBand’s many software instruments. You get an octave and a half of piano, plus other useful controls: pitch bend, modulation, sustain, octave shifting and simple velocity control. Many DAWs offer something similar, but Apple’s system is the most sophisticated I’ve seen.

Handy though it is, Musical Typing has some problems as a user interface. The biggest one is the poor fit between the piano keyboard layout and the grid of computer keys. Typing the letter A plays the note C. The rest of that row is the white keys, and the one above it is the black keys. You can play the chromatic scale by alternating A row, Q row, A row, Q row. That basic pattern is easy enough to figure out. However, you quickly get into trouble, because there’s no black key between E and F. The QWERTY keyboard gives no visual reminder of that fact, so you just have to remember it. Unfortunately, the “missing” black key happens to be the letter R, which is GarageBand’s keyboard shortcut for recording. So what inevitably happens is that you’re hunting for E-flat or F-sharp and you accidentally start recording over whatever you were doing. I’ve been using the program for years and still do this routinely.

Rather than recreating the piano keyboard on the computer, we drew on a different metaphor: the accordion.

The accordion: the user interface metaphor of the future!

We wanted to have chords and scales arranged in an easily discoverable way, like the way you can easily figure out the chord buttons on the accordion’s left hand. The QWERTY keyboard is really a staggered grid four keys tall and between ten and thirteen keys wide, plus assorted modifier and function keys. We decided to use the columns for chords and the rows for scales.

For the diatonic scales and modes, the layout is simple. The bottom row gives the notes in the scale starting on 1^. The second row has the same scale shifted over to start on 3^. The third row starts the scale on 5^, and the top row starts on 1^ an octave up. If this sounds confusing when you read it, try playing it, your ears will immediately pick up the pattern. Notes in the same column form the diatonic chords, with their roman numerals conveniently matching the number keys. There are no wrong notes, so even just mashing keys at random will sound at least okay. Typing your name usually sounds pretty cool, and picking out melodies is a piece of cake. Playing diagonal columns, like Z-S-E-4, gives you chords voiced in fourths. The same layout approach works great for any seven-note scale: all of the diatonic modes, plus the modes of harmonic and melodic minor.

Pentatonics work pretty much the same way as seven-note scales, except that the columns stack in fourths rather than fifths. The octatonic and diminished scales lay out easily as well. The real layout challenge lay in one strange but crucial exception: the blues scale. Unlike other scales, you can’t just stagger the blues scale pitches in thirds to get meaningful chords. The melodic and harmonic components of blues are more or less unrelated to each other. Our original idea was to put the blues scale on the bottom row of keys, and then use the others to spell out satisfying chords on top. That made it extremely awkward to play melodies, however, since the keys don’t form an intelligible pattern of intervals. Our compromise was to create two different blues modes: one with the chords, for harmony exploration, and one just repeating the blues scale in octaves for melodic purposes. Maybe a better solution exists, but we haven’t figured it out yet.

When you select a different root, all the pitches in the chords and scales are automatically changed as well. Even if the aQWERTYon had no other features or interactivity, this would still make it an invaluable music theory tool. But root selection raises a bigger question: what do you do about all the real-world music that uses more than one scale or mode? Totally uniform modality is unusual, even in simple pop songs. You can access notes outside the currently selected scale by pressing the shift keys, which transposes the entire keyboard up or down a half step. But what would be really great is if we could get the scale settings to change dynamically. Wouldn’t it be great if you were listening to a jazz tune, and the scale was always set to match whatever chord was going by at that moment? You could blow over complex changes effortlessly. We’ve discussed manually placing markers in YouTube videos that tell the aQWERTYon when to change its settings, but that would be labor-intensive. We’re hoping to discover an algorithmic method for placing markers automatically.

The other big design challenge we face is how to present all the different scale choices in a way that doesn’t overwhelm our core audience of non-expert users. One solution would just be to limit the scale choices. We already do that in the Soundfly course, in effect; when you land on a lesson, the embedded aQWERTYon is preset to the appropriate scale and key, and the user doesn’t even see the menus. But we’d like people to be able to explore the rich sonic diversity of the various scales without confronting them with technical Greek terms like “Lydian dominant”. Right now, the scales are categorized as Major, Minor and Other, but those terms aren’t meaningful to beginners. We’ve been discussing how we could organize the scales by mood or feeling, maybe from “brightest” to “darkest.” But how do you assign a mood to a scale? Do we just do it arbitrarily ourselves? Crowdsource mood tags? Find some objective sorting method that maps onto most listeners’ subjective associations? Some combination of the above? It’s an active area of research for us.

This issue of categorizing scales by mood has relevance for the original use case we imagined for the aQWERTYon: teaching film scoring. The idea behind the integrated video window was that you would load a video clip, set a mode, and then improvise some music that fit the emotional vibe of that clip. The idea of playing along with YouTube videos of songs came later. One could teach more general open-ended composition with the aQWERTYon, and in fact our friend Matt McLean is doing exactly that. But we’re attracted to film scoring as a gateway because it’s a more narrowly defined problem. Instead of just “write some music”, the challenge is “write some music with a particular feeling to it that fits into a scene of a particular length.

Would you like to help us test and improve the aQWERTYon, or to design curricula around it? Would you like to help fund our programmers and designers? Please get in touch.

Theory for Producers

I’m delighted to announce the launch of a new interactive online music course called Theory for Producers: The Black Keys. It’s a joint effort by Soundfly and the NYU MusEDLab, representing the culmination of several years worth of design and programming. We’re super proud of it.

Theory for Producers: The Black Keys

The course makes the abstractions of music theory concrete by presenting them in the form of actual songs you’re likely to already know. You can play and improvise along with the examples right in the web browser using the aQWERTYon, which turns your computer keyboard into an easily playable instrument. You can also bring the examples into programs like Ableton Live or Logic for further hands-on experimentation. We’ve spiced up the content with videos and animations, along with some entertaining digressions into the Stone Age and the auditory processing abilities of frogs.

So what does it mean that this is music theory for producers? We’re organizing the material in a way that’s easiest and most relevant to people using computers to create the dance music of the African diaspora: techno, hip-hop, and their various pop derivatives. This music carries most of its creative content outside of harmony: in rhythm, timbre, and repetitive structure. The harmony is usually static, sitting on a loop of a few chords or just a single mode. Alongside the standard (Western) major and minor scales, you’re just as likely to encounter more “exotic” (non-Western) sounds.

Music theory classes and textbooks typically begin with the C major scale, because it’s the easiest scale to represent and read in music notation. However, C major is not necessarily the most “basic” or fundamental scale for our intended audience. Instead, we start with E-flat minor pentatonic, otherwise known as the black keys on the piano. The piano metaphor is ubiquitous both in electronic music hardware and software, and pentatonics are even easier to play on piano than diatonic scales. E-flat minor pentatonic is more daunting in notated form than C major, but since dance and hip-hop producers tend not to be able to read music anyway, that’s no obstacle. And if producers want to use keys other than E-flat minor (or G-flat major), they can keep playing the black keys and then transpose the MIDI later.

The Black Keys is just the first installment in Theory For Producers. Next, we’ll do The White Keys, otherwise known as the modes of C major. We’re planning to start that course not with C major itself, but with G Mixolydian mode, because it’s a more familiar sound in Afrodiasporic music than straight major. After that, we’ll do a course about chords, and one about rhythm. We hope you sign up!

Update: oh hey, we’re on Lifehacker