Week 10 – AR Animation

This week, we continued work on the animation and putting the 2D animation into AR. We tried two AR software, both Eyejack and Aero. Both of the two software have their limitations, animation layers cannot be placed behind the character, only left and right or in the foreground. So we decide to add a digital character (digital version of our physical doll) to Aero.

The animation for the seaside.

The animation for the forest.

Finally, we got two versions of our AR animation. The first version is the three landscapes located in separate places. At first, you can only see the digital doll. When you get close to the doll, the scene will appear and the animation will begin.  w10-1    

The second version is changing the landscapes by tapping on objects. The beginning is the same as the first version, only the doll at the beginning and the seaside would appear when you get close to the doll. Then you can tap on the doll and the landscape would change from seaside to forest, and then tap on the purple grass and the landscape would change to wonderland.

doll The lovely doll with purple, thick, long hair!

And we decide to use the second version for our final piece, cause we still want to include the physical doll, Alexandra made a so lovely doll. Even though the doll cannot be the target object as we previously expected, it’s still the most important inspiration for our project. 

w10-2                                                           qr

Please scan it and have fun!

 

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